public class SlotCrafting extends Slot
backgroundLocation, backgroundMap, backgroundName, inventory, slotNumber, xDisplayPosition, yDisplayPosition
Constructor and Description |
---|
SlotCrafting(EntityPlayer player,
InventoryCrafting craftingInventory,
IInventory p_i45790_3_,
int slotIndex,
int xPosition,
int yPosition) |
Modifier and Type | Method and Description |
---|---|
ItemStack |
decrStackSize(int amount)
Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.
|
boolean |
isItemValid(ItemStack stack)
Check if the stack is a valid item for this slot.
|
protected void |
onCrafting(ItemStack stack)
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
|
protected void |
onCrafting(ItemStack stack,
int amount)
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
|
void |
onPickupFromSlot(EntityPlayer playerIn,
ItemStack stack) |
canBeHovered, canTakeStack, getBackgroundLocation, getBackgroundMap, getBackgroundSprite, getHasStack, getItemStackLimit, getSlotIndex, getSlotStackLimit, getSlotTexture, getStack, isHere, onSlotChange, onSlotChanged, putStack, setBackgroundLocation, setBackgroundName
public SlotCrafting(EntityPlayer player, InventoryCrafting craftingInventory, IInventory p_i45790_3_, int slotIndex, int xPosition, int yPosition)
public boolean isItemValid(ItemStack stack)
isItemValid
in class Slot
public ItemStack decrStackSize(int amount)
decrStackSize
in class Slot
protected void onCrafting(ItemStack stack, int amount)
onCrafting
in class Slot
protected void onCrafting(ItemStack stack)
onCrafting
in class Slot
public void onPickupFromSlot(EntityPlayer playerIn, ItemStack stack)
onPickupFromSlot
in class Slot