public class ContainerFurnace extends Container
crafters, inventoryItemStacks, inventorySlots, windowId
Constructor and Description |
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ContainerFurnace(InventoryPlayer playerInventory,
IInventory furnaceInventory) |
Modifier and Type | Method and Description |
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boolean |
canInteractWith(EntityPlayer playerIn) |
void |
detectAndSendChanges()
Looks for changes made in the container, sends them to every listener.
|
void |
onCraftGuiOpened(ICrafting listener) |
ItemStack |
transferStackInSlot(EntityPlayer playerIn,
int index)
Take a stack from the specified inventory slot.
|
void |
updateProgressBar(int id,
int data) |
addSlotToContainer, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, computeStackSize, enchantItem, extractDragMode, func_94534_d, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getSlot, getSlotFromInventory, isValidDragMode, mergeItemStack, onContainerClosed, onCraftMatrixChanged, putStackInSlot, putStacksInSlots, removeCraftingFromCrafters, resetDrag, retrySlotClick, setCanCraft, slotClick
public ContainerFurnace(InventoryPlayer playerInventory, IInventory furnaceInventory)
public void onCraftGuiOpened(ICrafting listener)
onCraftGuiOpened
in class Container
public void detectAndSendChanges()
detectAndSendChanges
in class Container
public void updateProgressBar(int id, int data)
updateProgressBar
in class Container
public boolean canInteractWith(EntityPlayer playerIn)
canInteractWith
in class Container
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
transferStackInSlot
in class Container