public class ContainerBeacon extends Container
crafters, inventoryItemStacks, inventorySlots, windowId
Constructor and Description |
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ContainerBeacon(IInventory playerInventory,
IInventory tileBeaconIn) |
Modifier and Type | Method and Description |
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boolean |
canInteractWith(EntityPlayer playerIn) |
IInventory |
func_180611_e() |
void |
onContainerClosed(EntityPlayer playerIn)
Called when the container is closed.
|
void |
onCraftGuiOpened(ICrafting listener) |
ItemStack |
transferStackInSlot(EntityPlayer playerIn,
int index)
Take a stack from the specified inventory slot.
|
void |
updateProgressBar(int id,
int data) |
addSlotToContainer, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, computeStackSize, detectAndSendChanges, enchantItem, extractDragMode, func_94534_d, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getSlot, getSlotFromInventory, isValidDragMode, mergeItemStack, onCraftMatrixChanged, putStackInSlot, putStacksInSlots, removeCraftingFromCrafters, resetDrag, retrySlotClick, setCanCraft, slotClick
public ContainerBeacon(IInventory playerInventory, IInventory tileBeaconIn)
public void onCraftGuiOpened(ICrafting listener)
onCraftGuiOpened
in class Container
public void updateProgressBar(int id, int data)
updateProgressBar
in class Container
public IInventory func_180611_e()
public void onContainerClosed(EntityPlayer playerIn)
onContainerClosed
in class Container
public boolean canInteractWith(EntityPlayer playerIn)
canInteractWith
in class Container
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
transferStackInSlot
in class Container