public class ContainerBeacon extends Container
crafters, inventoryItemStacks, inventorySlots, windowId| Constructor and Description |
|---|
ContainerBeacon(IInventory playerInventory,
IInventory tileBeaconIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canInteractWith(EntityPlayer playerIn) |
IInventory |
func_180611_e() |
void |
onContainerClosed(EntityPlayer playerIn)
Called when the container is closed.
|
void |
onCraftGuiOpened(ICrafting listener) |
ItemStack |
transferStackInSlot(EntityPlayer playerIn,
int index)
Take a stack from the specified inventory slot.
|
void |
updateProgressBar(int id,
int data) |
addSlotToContainer, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, computeStackSize, detectAndSendChanges, enchantItem, extractDragMode, func_94534_d, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getSlot, getSlotFromInventory, isValidDragMode, mergeItemStack, onCraftMatrixChanged, putStackInSlot, putStacksInSlots, removeCraftingFromCrafters, resetDrag, retrySlotClick, setCanCraft, slotClickpublic ContainerBeacon(IInventory playerInventory, IInventory tileBeaconIn)
public void onCraftGuiOpened(ICrafting listener)
onCraftGuiOpened in class Containerpublic void updateProgressBar(int id,
int data)
updateProgressBar in class Containerpublic IInventory func_180611_e()
public void onContainerClosed(EntityPlayer playerIn)
onContainerClosed in class Containerpublic boolean canInteractWith(EntityPlayer playerIn)
canInteractWith in class Containerpublic ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
transferStackInSlot in class Container