public class EntityAITargetNonTamed<T extends EntityLivingBase> extends EntityAINearestAttackableTarget
EntityAINearestAttackableTarget.SortertargetClass, targetEntity, targetEntitySelector, theNearestAttackableTargetSortershouldCheckSight, taskOwner| Constructor and Description |
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EntityAITargetNonTamed(EntityTameable entityIn,
java.lang.Class<T> classTarget,
boolean checkSight,
<any> targetSelector) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
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startExecutingcontinueExecuting, getTargetDistance, isSuitableTarget, isSuitableTarget, resetTaskgetMutexBits, isInterruptible, setMutexBits, updateTaskpublic EntityAITargetNonTamed(EntityTameable entityIn, java.lang.Class<T> classTarget, boolean checkSight, <any> targetSelector)
public boolean shouldExecute()
shouldExecute in class EntityAINearestAttackableTarget