public class TileEntityChestRenderer extends TileEntitySpecialRenderer<TileEntityChest>
DESTROY_STAGES, rendererDispatcher| Constructor and Description |
|---|
TileEntityChestRenderer() |
| Modifier and Type | Method and Description |
|---|---|
void |
renderTileEntityAt(TileEntityChest te,
double x,
double y,
double z,
float partialTicks,
int destroyStage) |
bindTexture, func_181055_a, getFontRenderer, getWorld, renderTileEntityFast, setRendererDispatcherpublic void renderTileEntityAt(TileEntityChest te, double x, double y, double z, float partialTicks, int destroyStage)
renderTileEntityAt in class TileEntitySpecialRenderer<TileEntityChest>