public class LayerBipedArmor extends LayerArmorBase<ModelBiped>
ENCHANTED_ITEM_GLINT_RES, field_177186_d, field_177189_c| Constructor and Description |
|---|
LayerBipedArmor(RendererLivingEntity<?> rendererIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
func_177179_a(ModelBiped p_177179_1_,
int p_177179_2_) |
protected void |
func_177194_a(ModelBiped p_177194_1_) |
protected ModelBiped |
getArmorModelHook(EntityLivingBase entity,
ItemStack itemStack,
int slot,
ModelBiped model)
Hook to allow item-sensitive armor model. for LayerBipedArmor.
|
protected void |
initArmor() |
doRenderLayer, func_177175_a, getArmorResource, getCurrentArmor, shouldCombineTexturespublic LayerBipedArmor(RendererLivingEntity<?> rendererIn)
protected void initArmor()
initArmor in class LayerArmorBase<ModelBiped>protected void func_177179_a(ModelBiped p_177179_1_, int p_177179_2_)
func_177179_a in class LayerArmorBase<ModelBiped>protected void func_177194_a(ModelBiped p_177194_1_)
protected ModelBiped getArmorModelHook(EntityLivingBase entity, ItemStack itemStack, int slot, ModelBiped model)
LayerArmorBasegetArmorModelHook in class LayerArmorBase<ModelBiped>