public class RenderSquid extends RenderLiving<EntitySquid>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlines
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderSquid(RenderManager renderManagerIn,
ModelBase modelBaseIn,
float shadowSizeIn) |
Modifier and Type | Method and Description |
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protected ResourceLocation |
getEntityTexture(EntitySquid entity)
Returns the location of an entity's texture.
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protected float |
handleRotationFloat(EntitySquid livingBase,
float partialTicks)
Defines what float the third param in setRotationAngles of ModelBase is
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protected void |
rotateCorpse(EntitySquid bat,
float p_77043_2_,
float p_77043_3_,
float partialTicks) |
canRenderName, doRender, func_177105_a, renderLeash, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setRenderOutlines, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderOffsetAABB, renderOffsetLivingLabel
public RenderSquid(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
protected ResourceLocation getEntityTexture(EntitySquid entity)
getEntityTexture
in class Render<EntitySquid>
protected void rotateCorpse(EntitySquid bat, float p_77043_2_, float p_77043_3_, float partialTicks)
rotateCorpse
in class RendererLivingEntity<EntitySquid>
protected float handleRotationFloat(EntitySquid livingBase, float partialTicks)
handleRotationFloat
in class RendererLivingEntity<EntitySquid>