public class EntitySquid extends EntityWaterMob
EntityLiving.SpawnPlacementType| Modifier and Type | Field and Description |
|---|---|
float |
lastTentacleAngle
the last calculated angle of the tentacles in radians
|
float |
prevSquidPitch |
float |
prevSquidRotation
previous squidRotation in radians
|
float |
prevSquidYaw |
float |
squidPitch |
float |
squidRotation
appears to be rotation in radians; we already have pitch & yaw, so this completes the triumvirate.
|
float |
squidYaw |
float |
tentacleAngle
angle of the tentacles in radians
|
equipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_70741_aB, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_181016_an, field_181017_ao, field_181018_ap, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj| Constructor and Description |
|---|
EntitySquid(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyEntityAttributes() |
protected boolean |
canTriggerWalking()
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
prevent them from trampling crops
|
protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_)
Drop 0-2 items of this living's type
|
boolean |
func_175567_n() |
void |
func_175568_b(float randomMotionVecXIn,
float randomMotionVecYIn,
float randomMotionVecZIn) |
boolean |
getCanSpawnHere()
Checks if the entity's current position is a valid location to spawn this entity.
|
protected java.lang.String |
getDeathSound()
Returns the sound this mob makes on death.
|
protected Item |
getDropItem() |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound()
Returns the sound this mob makes when it is hurt.
|
protected java.lang.String |
getLivingSound()
Returns the sound this mob makes while it's alive.
|
protected float |
getSoundVolume()
Returns the volume for the sounds this mob makes.
|
void |
handleStatusUpdate(byte id) |
boolean |
isInWater()
Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning
true)
|
void |
moveEntityWithHeading(float strafe,
float forward)
Moves the entity based on the specified heading.
|
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
|
canBreatheUnderwater, canDespawn, getExperiencePoints, getTalkInterval, isNotColliding, isPushedByWater, onEntityUpdateallowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, eatGrassBonus, enablePersistence, entityInit, faceEntity, func_110146_f, func_175448_a, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getEntitySenses, getEquipmentInSlot, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getNewNavigator, getRenderSizeModifier, getVerticalFaceSpeed, interact, interactFirst, isAIDisabled, isNoDespawnRequired, isServerWorld, onInitialSpawn, onUpdate, playLivingSound, readEntityFromNBT, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateAITasks, updateEntityActionState, updateEquipmentIfNeeded, updateLeashedState, writeEntityToNBTaddPotionEffect, addRandomDrop, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, attackEntityFrom, canBeCollidedWith, canBePushed, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_181013_g, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getFallSoundString, getHealth, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTeam, getTotalArmorValue, handleJumpLava, heal, isChild, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, mountEntity, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRiddenaddChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, canAttackWithItem, canCommandSenderUseCommand, canRenderOnFire, canRiderInteract, clientUpdateEntityNBT, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_174817_o, func_181012_aH, func_181014_aG, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getFlag, getHorizontalFacing, getHoverEvent, getMaxInPortalTime, getMountedYOffset, getName, getNBTTagCompound, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getSplashSound, getSwimSound, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCapability, hasCustomName, hashCode, hitByEntity, interactAt, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isOffsetPositionInLiquid, isOutsideBorder, isRiding, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onDataWatcherUpdate, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, verifyExplosion, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic float squidPitch
public float prevSquidPitch
public float squidYaw
public float prevSquidYaw
public float squidRotation
public float prevSquidRotation
public float tentacleAngle
public float lastTentacleAngle
public EntitySquid(World worldIn)
protected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingpublic float getEyeHeight()
getEyeHeight in class Entityprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingBaseprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingBaseprotected float getSoundVolume()
getSoundVolume in class EntityLivingBaseprotected Item getDropItem()
getDropItem in class EntityLivingprotected boolean canTriggerWalking()
canTriggerWalking in class Entityprotected void dropFewItems(boolean p_70628_1_,
int p_70628_2_)
dropFewItems in class EntityLivingpublic boolean isInWater()
public void onLivingUpdate()
onLivingUpdate in class EntityLivingpublic void moveEntityWithHeading(float strafe,
float forward)
moveEntityWithHeading in class EntityLivingBasepublic boolean getCanSpawnHere()
getCanSpawnHere in class EntityWaterMobpublic void handleStatusUpdate(byte id)
handleStatusUpdate in class EntityLivingpublic void func_175568_b(float randomMotionVecXIn,
float randomMotionVecYIn,
float randomMotionVecZIn)
public boolean func_175567_n()