public class RenderSnowball<T extends Entity> extends Render<T>
| Modifier and Type | Field and Description |
|---|---|
protected Item |
field_177084_a |
renderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderSnowball(RenderManager renderManagerIn,
Item p_i46137_2_,
RenderItem p_i46137_3_) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(T entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Actually renders the given argument.
|
ItemStack |
func_177082_d(T entityIn) |
protected ResourceLocation |
getEntityTexture(Entity entity)
Returns the location of an entity's texture.
|
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderName, renderOffsetAABB, renderOffsetLivingLabel, shouldRenderprotected final Item field_177084_a
public RenderSnowball(RenderManager renderManagerIn, Item p_i46137_2_, RenderItem p_i46137_3_)
public void doRender(T entity, double x, double y, double z, float entityYaw, float partialTicks)
protected ResourceLocation getEntityTexture(Entity entity)
getEntityTexture in class Render<T extends Entity>