renderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderEntity(RenderManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(Entity entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Actually renders the given argument.
|
protected ResourceLocation |
getEntityTexture(Entity entity)
Returns the location of an entity's texture.
|
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderName, renderOffsetAABB, renderOffsetLivingLabel, shouldRenderpublic RenderEntity(RenderManager renderManagerIn)
public void doRender(Entity entity, double x, double y, double z, float entityYaw, float partialTicks)
protected ResourceLocation getEntityTexture(Entity entity)
getEntityTexture in class Render<Entity>