public class RenderArrow extends Render<EntityArrow>
renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderArrow(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(EntityArrow entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Actually renders the given argument.
|
protected ResourceLocation |
getEntityTexture(EntityArrow entity)
Returns the location of an entity's texture.
|
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderName, renderOffsetAABB, renderOffsetLivingLabel, shouldRender
public RenderArrow(RenderManager renderManagerIn)
public void doRender(EntityArrow entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class Render<EntityArrow>
protected ResourceLocation getEntityTexture(EntityArrow entity)
getEntityTexture
in class Render<EntityArrow>