public class RenderGlobal extends java.lang.Object implements IWorldAccess, IResourceManagerReloadListener
Constructor and Description |
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RenderGlobal(Minecraft mcIn) |
Modifier and Type | Method and Description |
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void |
broadcastSound(int p_180440_1_,
BlockPos p_180440_2_,
int p_180440_3_) |
void |
createBindEntityOutlineFbs(int p_72720_1_,
int p_72720_2_) |
void |
deleteAllDisplayLists()
Deletes all display lists
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void |
drawBlockDamageTexture(Tessellator tessellatorIn,
WorldRenderer worldRendererIn,
Entity entityIn,
float partialTicks) |
static void |
drawOutlinedBoundingBox(AxisAlignedBB p_181563_0_,
int p_181563_1_,
int p_181563_2_,
int p_181563_3_,
int p_181563_4_) |
static void |
drawSelectionBoundingBox(AxisAlignedBB p_181561_0_) |
void |
drawSelectionBox(EntityPlayer player,
MovingObjectPosition movingObjectPositionIn,
int p_72731_3_,
float partialTicks)
Draws the selection box for the player.
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java.lang.String |
getDebugInfoEntities()
Gets the entities info for use on the Debug screen
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java.lang.String |
getDebugInfoRenders()
Gets the render info for use on the Debug screen
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protected Vector3f |
getViewVector(Entity entityIn,
double partialTicks) |
boolean |
hasCloudFog(double x,
double y,
double z,
float partialTicks)
Checks if the given position is to be rendered with cloud fog
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protected boolean |
isRenderEntityOutlines() |
void |
loadRenderers()
Loads all the renderers and sets up the basic settings usage
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void |
makeEntityOutlineShader()
Creates the entity outline shader to be stored in RenderGlobal.entityOutlineShader
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void |
markBlockForUpdate(BlockPos pos) |
void |
markBlockRangeForRenderUpdate(int x1,
int y1,
int z1,
int x2,
int y2,
int z2)
On the client, re-renders all blocks in this range, inclusive.
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void |
notifyLightSet(BlockPos pos) |
void |
onEntityAdded(Entity entityIn)
Called on all IWorldAccesses when an entity is created or loaded.
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void |
onEntityRemoved(Entity entityIn)
Called on all IWorldAccesses when an entity is unloaded or destroyed.
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void |
onResourceManagerReload(IResourceManager resourceManager) |
void |
playAuxSFX(EntityPlayer player,
int sfxType,
BlockPos blockPosIn,
int p_180439_4_) |
void |
playRecord(java.lang.String recordName,
BlockPos blockPosIn) |
void |
playSound(java.lang.String soundName,
double x,
double y,
double z,
float volume,
float pitch)
Plays the specified sound.
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void |
playSoundToNearExcept(EntityPlayer except,
java.lang.String soundName,
double x,
double y,
double z,
float volume,
float pitch)
Plays sound to all near players except the player reference given
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int |
renderBlockLayer(EnumWorldBlockLayer blockLayerIn,
double partialTicks,
int pass,
Entity entityIn) |
void |
renderClouds(float partialTicks,
int pass) |
void |
renderEntities(Entity renderViewEntity,
ICamera camera,
float partialTicks) |
void |
renderEntityOutlineFramebuffer() |
void |
renderSky(float partialTicks,
int pass) |
void |
renderWorldBorder(Entity p_180449_1_,
float partialTicks) |
void |
sendBlockBreakProgress(int breakerId,
BlockPos pos,
int progress) |
void |
setDisplayListEntitiesDirty() |
void |
setupTerrain(Entity viewEntity,
double partialTicks,
ICamera camera,
int frameCount,
boolean playerSpectator) |
void |
setWorldAndLoadRenderers(WorldClient worldClientIn)
set null to clear
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void |
spawnParticle(int particleID,
boolean ignoreRange,
double xCoord,
double yCoord,
double zCoord,
double xOffset,
double yOffset,
double zOffset,
int... p_180442_15_) |
protected void |
stopChunkUpdates() |
void |
updateChunks(long finishTimeNano) |
void |
updateClouds() |
void |
updateTileEntities(java.util.Collection<TileEntity> p_181023_1_,
java.util.Collection<TileEntity> p_181023_2_) |
public RenderGlobal(Minecraft mcIn)
public void onResourceManagerReload(IResourceManager resourceManager)
onResourceManagerReload
in interface IResourceManagerReloadListener
public void makeEntityOutlineShader()
public void renderEntityOutlineFramebuffer()
protected boolean isRenderEntityOutlines()
public void setWorldAndLoadRenderers(WorldClient worldClientIn)
public void loadRenderers()
protected void stopChunkUpdates()
public void createBindEntityOutlineFbs(int p_72720_1_, int p_72720_2_)
public void renderEntities(Entity renderViewEntity, ICamera camera, float partialTicks)
public java.lang.String getDebugInfoRenders()
public java.lang.String getDebugInfoEntities()
public void setupTerrain(Entity viewEntity, double partialTicks, ICamera camera, int frameCount, boolean playerSpectator)
protected Vector3f getViewVector(Entity entityIn, double partialTicks)
public int renderBlockLayer(EnumWorldBlockLayer blockLayerIn, double partialTicks, int pass, Entity entityIn)
public void updateClouds()
public void renderSky(float partialTicks, int pass)
public void renderClouds(float partialTicks, int pass)
public boolean hasCloudFog(double x, double y, double z, float partialTicks)
public void updateChunks(long finishTimeNano)
public void renderWorldBorder(Entity p_180449_1_, float partialTicks)
public void drawBlockDamageTexture(Tessellator tessellatorIn, WorldRenderer worldRendererIn, Entity entityIn, float partialTicks)
public void drawSelectionBox(EntityPlayer player, MovingObjectPosition movingObjectPositionIn, int p_72731_3_, float partialTicks)
public static void drawSelectionBoundingBox(AxisAlignedBB p_181561_0_)
public static void drawOutlinedBoundingBox(AxisAlignedBB p_181563_0_, int p_181563_1_, int p_181563_2_, int p_181563_3_, int p_181563_4_)
public void markBlockForUpdate(BlockPos pos)
markBlockForUpdate
in interface IWorldAccess
public void notifyLightSet(BlockPos pos)
notifyLightSet
in interface IWorldAccess
public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2)
markBlockRangeForRenderUpdate
in interface IWorldAccess
public void playRecord(java.lang.String recordName, BlockPos blockPosIn)
playRecord
in interface IWorldAccess
public void playSound(java.lang.String soundName, double x, double y, double z, float volume, float pitch)
playSound
in interface IWorldAccess
public void playSoundToNearExcept(EntityPlayer except, java.lang.String soundName, double x, double y, double z, float volume, float pitch)
playSoundToNearExcept
in interface IWorldAccess
public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord, double xOffset, double yOffset, double zOffset, int... p_180442_15_)
spawnParticle
in interface IWorldAccess
public void onEntityAdded(Entity entityIn)
onEntityAdded
in interface IWorldAccess
public void onEntityRemoved(Entity entityIn)
onEntityRemoved
in interface IWorldAccess
public void deleteAllDisplayLists()
public void broadcastSound(int p_180440_1_, BlockPos p_180440_2_, int p_180440_3_)
broadcastSound
in interface IWorldAccess
public void playAuxSFX(EntityPlayer player, int sfxType, BlockPos blockPosIn, int p_180439_4_)
playAuxSFX
in interface IWorldAccess
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress)
sendBlockBreakProgress
in interface IWorldAccess
public void setDisplayListEntitiesDirty()
public void updateTileEntities(java.util.Collection<TileEntity> p_181023_1_, java.util.Collection<TileEntity> p_181023_2_)