public class BlockTripWire extends Block
Block.EnumOffsetType, Block.SoundType| Modifier and Type | Field and Description |
|---|---|
static PropertyBool |
ATTACHED |
static PropertyBool |
DISARMED |
static PropertyBool |
EAST |
static PropertyBool |
NORTH |
static PropertyBool |
POWERED |
static PropertyBool |
SOUTH |
static PropertyBool |
SUSPENDED |
static PropertyBool |
WEST |
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, capturedDrops, captureDrops, delegate, enableStats, field_181083_K, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, RANDOM, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness| Constructor and Description |
|---|
BlockTripWire() |
| Modifier and Type | Method and Description |
|---|---|
void |
breakBlock(World worldIn,
BlockPos pos,
IBlockState state) |
protected BlockState |
createBlockState() |
IBlockState |
getActualState(IBlockState state,
IBlockAccess worldIn,
BlockPos pos)
Get the actual Block state of this Block at the given position.
|
EnumWorldBlockLayer |
getBlockLayer() |
AxisAlignedBB |
getCollisionBoundingBox(World worldIn,
BlockPos pos,
IBlockState state) |
Item |
getItem(World worldIn,
BlockPos pos) |
Item |
getItemDropped(IBlockState state,
java.util.Random rand,
int fortune)
Get the Item that this Block should drop when harvested.
|
int |
getMetaFromState(IBlockState state)
Convert the BlockState into the correct metadata value
|
IBlockState |
getStateFromMeta(int meta)
Convert the given metadata into a BlockState for this Block
|
static boolean |
isConnectedTo(IBlockAccess worldIn,
BlockPos pos,
IBlockState state,
EnumFacing direction) |
boolean |
isFullCube() |
boolean |
isOpaqueCube()
Used to determine ambient occlusion and culling when rebuilding chunks for render
|
void |
onBlockAdded(World worldIn,
BlockPos pos,
IBlockState state) |
void |
onBlockHarvested(World worldIn,
BlockPos pos,
IBlockState state,
EntityPlayer player) |
void |
onEntityCollidedWithBlock(World worldIn,
BlockPos pos,
IBlockState state,
Entity entityIn)
Called When an Entity Collided with the Block
|
void |
onNeighborBlockChange(World worldIn,
BlockPos pos,
IBlockState state,
Block neighborBlock)
Called when a neighboring block changes.
|
void |
randomTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random random)
Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)
|
void |
setBlockBoundsBasedOnState(IBlockAccess worldIn,
BlockPos pos) |
void |
updateTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random rand) |
addCollisionBoxesToList, addDestroyEffects, addHitEffects, addLandingEffects, beginLeavesDecay, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_181623_g, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPickBlock, getPickBlock, getPlayerRelativeBlockHardness, getRegistryName, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setRegistryName, setRegistryName, setRegistryName, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toStringpublic static final PropertyBool POWERED
public static final PropertyBool SUSPENDED
public static final PropertyBool ATTACHED
public static final PropertyBool DISARMED
public static final PropertyBool NORTH
public static final PropertyBool EAST
public static final PropertyBool SOUTH
public static final PropertyBool WEST
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
getActualState in class Blockpublic AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
getCollisionBoundingBox in class Blockpublic boolean isOpaqueCube()
isOpaqueCube in class Blockpublic boolean isFullCube()
isFullCube in class Blockpublic EnumWorldBlockLayer getBlockLayer()
getBlockLayer in class Blockpublic Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped in class Blockpublic void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
onNeighborBlockChange in class Blockpublic void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
setBlockBoundsBasedOnState in class Blockpublic void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
onBlockAdded in class Blockpublic void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock in class Blockpublic void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
onBlockHarvested in class Blockpublic void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
onEntityCollidedWithBlock in class Blockpublic void randomTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random random)
randomTick in class Blockpublic void updateTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
updateTick in class Blockpublic static boolean isConnectedTo(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing direction)
public IBlockState getStateFromMeta(int meta)
getStateFromMeta in class Blockpublic int getMetaFromState(IBlockState state)
getMetaFromState in class Blockprotected BlockState createBlockState()
createBlockState in class Block