public class TileEntityChest extends TileEntity implements IInventory
| Modifier and Type | Field and Description |
|---|---|
boolean |
adjacentChestChecked |
TileEntityChest |
adjacentChestXNeg |
TileEntityChest |
adjacentChestXPos |
TileEntityChest |
adjacentChestZNeg |
TileEntityChest |
adjacentChestZPos |
float |
lidAngle |
int |
numPlayersUsing |
float |
prevLidAngle |
blockMetadata, blockType, tileEntityInvalid, worldObj, xCoord, yCoord, zCoord| Constructor and Description |
|---|
TileEntityChest() |
TileEntityChest(int p_i2350_1_) |
| Modifier and Type | Method and Description |
|---|---|
void |
checkForAdjacentChests() |
void |
closeInventory() |
ItemStack |
decrStackSize(int p_70298_1_,
int p_70298_2_) |
void |
func_145976_a(java.lang.String p_145976_1_) |
int |
func_145980_j() |
java.lang.String |
getInventoryName() |
int |
getInventoryStackLimit() |
int |
getSizeInventory() |
ItemStack |
getStackInSlot(int p_70301_1_) |
ItemStack |
getStackInSlotOnClosing(int p_70304_1_) |
boolean |
hasCustomInventoryName() |
void |
invalidate() |
boolean |
isItemValidForSlot(int p_94041_1_,
ItemStack p_94041_2_) |
boolean |
isUseableByPlayer(EntityPlayer p_70300_1_) |
void |
openInventory() |
void |
readFromNBT(NBTTagCompound p_145839_1_) |
boolean |
receiveClientEvent(int p_145842_1_,
int p_145842_2_) |
void |
setInventorySlotContents(int p_70299_1_,
ItemStack p_70299_2_) |
void |
updateContainingBlockInfo() |
void |
updateEntity() |
void |
writeToNBT(NBTTagCompound p_145841_1_) |
addMapping, createAndLoadEntity, func_145828_a, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceFrom, getMaxRenderDistanceSquared, getWorldObj, hasWorldObj, isInvalid, markDirty, setWorldObj, validateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitmarkDirtypublic boolean adjacentChestChecked
public TileEntityChest adjacentChestZNeg
public TileEntityChest adjacentChestXPos
public TileEntityChest adjacentChestXNeg
public TileEntityChest adjacentChestZPos
public float lidAngle
public float prevLidAngle
public int numPlayersUsing
public TileEntityChest()
public TileEntityChest(int p_i2350_1_)
public int getSizeInventory()
getSizeInventory in interface IInventorypublic ItemStack getStackInSlot(int p_70301_1_)
getStackInSlot in interface IInventorypublic ItemStack decrStackSize(int p_70298_1_, int p_70298_2_)
decrStackSize in interface IInventorypublic ItemStack getStackInSlotOnClosing(int p_70304_1_)
getStackInSlotOnClosing in interface IInventorypublic void setInventorySlotContents(int p_70299_1_,
ItemStack p_70299_2_)
setInventorySlotContents in interface IInventorypublic java.lang.String getInventoryName()
getInventoryName in interface IInventorypublic boolean hasCustomInventoryName()
hasCustomInventoryName in interface IInventorypublic void func_145976_a(java.lang.String p_145976_1_)
public void readFromNBT(NBTTagCompound p_145839_1_)
readFromNBT in class TileEntitypublic void writeToNBT(NBTTagCompound p_145841_1_)
writeToNBT in class TileEntitypublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic boolean isUseableByPlayer(EntityPlayer p_70300_1_)
isUseableByPlayer in interface IInventorypublic void updateContainingBlockInfo()
updateContainingBlockInfo in class TileEntitypublic void checkForAdjacentChests()
public void updateEntity()
updateEntity in class TileEntitypublic boolean receiveClientEvent(int p_145842_1_,
int p_145842_2_)
receiveClientEvent in class TileEntitypublic void openInventory()
openInventory in interface IInventorypublic void closeInventory()
closeInventory in interface IInventorypublic boolean isItemValidForSlot(int p_94041_1_,
ItemStack p_94041_2_)
isItemValidForSlot in interface IInventorypublic void invalidate()
invalidate in class TileEntitypublic int func_145980_j()