public class RenderZombie extends RenderBiped
Modifier and Type | Field and Description |
---|---|
protected ModelBiped |
field_82433_n |
protected ModelBiped |
field_82435_l |
protected ModelBiped |
field_82436_m |
protected ModelBiped |
field_82437_k |
bipedArmorFilenamePrefix, field_77070_b, field_82423_g, field_82425_h, modelBipedMain
mainModel, renderPassModel
field_147909_c, renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderZombie() |
Modifier and Type | Method and Description |
---|---|
void |
doRender(Entity p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityLivingBase p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityLiving p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityZombie p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
protected void |
func_82421_b() |
protected ResourceLocation |
getEntityTexture(Entity p_110775_1_) |
protected ResourceLocation |
getEntityTexture(EntityLiving p_110775_1_) |
protected ResourceLocation |
getEntityTexture(EntityZombie p_110775_1_) |
protected void |
renderEquippedItems(EntityLivingBase p_77029_1_,
float p_77029_2_) |
protected void |
renderEquippedItems(EntityLiving p_77029_1_,
float p_77029_2_) |
protected void |
renderEquippedItems(EntityZombie p_77029_1_,
float p_77029_2_) |
protected void |
rotateCorpse(EntityLivingBase p_77043_1_,
float p_77043_2_,
float p_77043_3_,
float p_77043_4_) |
protected void |
rotateCorpse(EntityZombie p_77043_1_,
float p_77043_2_,
float p_77043_3_,
float p_77043_4_) |
protected int |
shouldRenderPass(EntityLivingBase p_77032_1_,
int p_77032_2_,
float p_77032_3_) |
protected int |
shouldRenderPass(EntityLiving p_77032_1_,
int p_77032_2_,
float p_77032_3_) |
protected int |
shouldRenderPass(EntityZombie p_77032_1_,
int p_77032_2_,
float p_77032_3_) |
func_110857_a, func_110858_a, func_82408_c, func_82408_c, func_82420_a, func_82422_c
func_110813_b, func_110813_b, func_110827_b
func_96449_a, getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, preRenderCallback, renderArrowsStuckInEntity, renderLivingAt, renderModel, renderSwingProgress, setRenderPassModel
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
protected ModelBiped field_82437_k
protected ModelBiped field_82435_l
protected ModelBiped field_82436_m
protected ModelBiped field_82433_n
protected void func_82421_b()
func_82421_b
in class RenderBiped
protected int shouldRenderPass(EntityZombie p_77032_1_, int p_77032_2_, float p_77032_3_)
public void doRender(EntityZombie p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
protected ResourceLocation getEntityTexture(EntityZombie p_110775_1_)
protected void renderEquippedItems(EntityZombie p_77029_1_, float p_77029_2_)
protected void rotateCorpse(EntityZombie p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
protected void renderEquippedItems(EntityLiving p_77029_1_, float p_77029_2_)
renderEquippedItems
in class RenderBiped
protected ResourceLocation getEntityTexture(EntityLiving p_110775_1_)
getEntityTexture
in class RenderBiped
public void doRender(EntityLiving p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RenderBiped
protected int shouldRenderPass(EntityLiving p_77032_1_, int p_77032_2_, float p_77032_3_)
shouldRenderPass
in class RenderBiped
protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_)
shouldRenderPass
in class RenderBiped
protected void renderEquippedItems(EntityLivingBase p_77029_1_, float p_77029_2_)
renderEquippedItems
in class RenderBiped
protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
rotateCorpse
in class RendererLivingEntity
public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RenderBiped
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
getEntityTexture
in class RenderBiped
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RenderBiped