public class GuiScreenBook extends GuiScreen
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, widthicons, optionsBackground, statIcons, zLevel| Constructor and Description |
|---|
GuiScreenBook(EntityPlayer p_i1080_1_,
ItemStack p_i1080_2_,
boolean p_i1080_3_) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
actionPerformed(GuiButton p_146284_1_) |
void |
drawScreen(int p_73863_1_,
int p_73863_2_,
float p_73863_3_) |
void |
initGui() |
protected void |
keyTyped(char p_73869_1_,
int p_73869_2_) |
void |
onGuiClosed() |
void |
updateScreen() |
confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, mouseClicked, mouseClickMove, mouseMovedOrUp, renderToolTip, setClipboardString, setWorldAndResolutiondrawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine, func_146110_a, func_152125_apublic GuiScreenBook(EntityPlayer p_i1080_1_, ItemStack p_i1080_2_, boolean p_i1080_3_)
public void updateScreen()
updateScreen in class GuiScreenpublic void onGuiClosed()
onGuiClosed in class GuiScreenprotected void actionPerformed(GuiButton p_146284_1_)
actionPerformed in class GuiScreenprotected void keyTyped(char p_73869_1_,
int p_73869_2_)
public void drawScreen(int p_73863_1_,
int p_73863_2_,
float p_73863_3_)
drawScreen in class GuiScreen