public class EntityOtherPlayerMP extends AbstractClientPlayer
EntityPlayer.EnumChatVisibility, EntityPlayer.EnumStatus
Entity.EnumEntitySize
locationStevePng
cameraYaw, capabilities, experience, experienceLevel, experienceTotal, field_71079_bU, field_71082_cx, field_71085_bR, field_71089_bV, field_71091_bM, field_71094_bP, field_71095_bQ, field_71096_bN, field_71097_bO, fishEntity, flyToggleTimer, foodStats, inventory, inventoryContainer, openContainer, playerLocation, prevCameraYaw, sleeping, speedInAir, speedOnGround, xpCooldown
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityOtherPlayerMP(World p_i45075_1_,
GameProfile p_i45075_2_) |
Modifier and Type | Method and Description |
---|---|
void |
addChatMessage(IChatComponent p_145747_1_) |
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_) |
boolean |
canCommandSenderUseCommand(int p_70003_1_,
java.lang.String p_70003_2_) |
float |
getEyeHeight() |
ChunkCoordinates |
getPlayerCoordinates() |
float |
getShadowSize() |
void |
onLivingUpdate() |
void |
onUpdate() |
protected void |
resetHeight() |
void |
setCurrentItemOrArmor(int p_70062_1_,
ItemStack p_70062_2_) |
void |
setPositionAndRotation2(double p_70056_1_,
double p_70056_3_,
double p_70056_5_,
float p_70056_7_,
float p_70056_8_,
int p_70056_9_) |
func_152121_a, func_152122_n, func_152123_o, getDownloadImageSkin, getLocationCape, getLocationSkin, getLocationSkin
addChatComponentMessage, addExhaustion, addExperience, addExperienceLevel, addMovementStat, addScore, addStat, addToPlayerScore, applyEntityAttributes, attackTargetEntityWithCurrentItem, canAttackPlayer, canEat, canHarvestBlock, canPlayerEdit, canTriggerWalking, clearItemInUse, clonePlayer, closeScreen, damageArmor, damageEntity, destroyCurrentEquippedItem, displayGUIAnvil, displayGUIBook, displayGUIChest, displayGUIEnchantment, displayGUIHopperMinecart, displayGUIHorse, displayGUIMerchant, displayGUIWorkbench, dropOneItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_145748_c_, func_146067_o, func_146093_a, func_146094_a, func_146095_a, func_146097_a, func_146098_a, func_146100_a, func_146101_a, func_146102_a, func_146104_a, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorVisibility, getBedLocation, getBedOrientationInDegrees, getCommandSenderName, getCurrentArmor, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getDeathSound, getEntityWorld, getEquipmentInSlot, getExperiencePoints, getFoodStats, getGameProfile, getHeldItem, getHideCape, getHideCape, getHurtSound, getInventoryEnderChest, getItemIcon, getItemInUse, getItemInUseCount, getItemInUseDuration, getLastActiveItems, getMaxInPortalTime, getPortalCooldown, getScore, getSleepTimer, getSplashSound, getSwimSound, getTeam, getTotalArmorValue, getWorldScoreboard, getYOffset, handleHealthUpdate, interactWith, isBlocking, isCurrentToolAdventureModeExempt, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isMovementBlocked, isPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isUsingItem, joinEntityItemWithWorld, jump, mountEntity, moveEntityWithHeading, onCriticalHit, onDeath, onEnchantmentCritical, onItemUseFinish, onKillEntity, openGui, playSound, preparePlayerToSpawn, readEntityFromNBT, respawnPlayer, sendPlayerAbilities, setAbsorptionAmount, setDead, setGameType, setHideCape, setInWeb, setItemInUse, setScore, setSpawnChunk, shouldHeal, sleepInBedAt, stopUsingItem, triggerAchievement, updateEntityActionState, updateItemUse, updateRidden, verifyRespawnCoordinates, wakeUpPlayer, writeEntityToNBT, xpBarCap
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropRareDrop, func_110142_aN, func_110146_f, func_142015_aE, func_146066_aG, func_152111_bt, func_152112_bu, func_94060_bK, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, heal, isAIEnabled, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPotionActive, isPotionActive, isPotionApplicable, kill, knockBack, onChangedPotionEffect, onDeathUpdate, onEntityUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateAITasks, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects
addEntityCrashInfo, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getFlag, getMaxSafePointTries, getMountedYOffset, getParts, getTeleportDirection, getUniqueID, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isEating, isEntityEqual, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, readFromNBT, setAir, setAngles, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityOtherPlayerMP(World p_i45075_1_, GameProfile p_i45075_2_)
protected void resetHeight()
resetHeight
in class EntityPlayer
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom
in class EntityPlayer
public void setPositionAndRotation2(double p_70056_1_, double p_70056_3_, double p_70056_5_, float p_70056_7_, float p_70056_8_, int p_70056_9_)
setPositionAndRotation2
in class EntityLivingBase
public void onUpdate()
onUpdate
in class EntityPlayer
public float getShadowSize()
getShadowSize
in class Entity
public void onLivingUpdate()
onLivingUpdate
in class EntityPlayer
public void setCurrentItemOrArmor(int p_70062_1_, ItemStack p_70062_2_)
setCurrentItemOrArmor
in class EntityPlayer
public float getEyeHeight()
getEyeHeight
in class EntityPlayer
public void addChatMessage(IChatComponent p_145747_1_)
public boolean canCommandSenderUseCommand(int p_70003_1_, java.lang.String p_70003_2_)
public ChunkCoordinates getPlayerCoordinates()