public class EntityOtherPlayerMP extends AbstractClientPlayer
EntityPlayer.EnumChatVisibility, EntityPlayer.EnumStatusEntity.EnumEntitySizelocationStevePngcameraYaw, capabilities, experience, experienceLevel, experienceTotal, field_71079_bU, field_71082_cx, field_71085_bR, field_71089_bV, field_71091_bM, field_71094_bP, field_71095_bQ, field_71096_bN, field_71097_bO, fishEntity, flyToggleTimer, foodStats, inventory, inventoryContainer, openContainer, playerLocation, prevCameraYaw, sleeping, speedInAir, speedOnGround, xpCooldownarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityOtherPlayerMP(World p_i45075_1_,
GameProfile p_i45075_2_) |
| Modifier and Type | Method and Description |
|---|---|
void |
addChatMessage(IChatComponent p_145747_1_) |
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_) |
boolean |
canCommandSenderUseCommand(int p_70003_1_,
java.lang.String p_70003_2_) |
float |
getEyeHeight() |
ChunkCoordinates |
getPlayerCoordinates() |
float |
getShadowSize() |
void |
onLivingUpdate() |
void |
onUpdate() |
protected void |
resetHeight() |
void |
setCurrentItemOrArmor(int p_70062_1_,
ItemStack p_70062_2_) |
void |
setPositionAndRotation2(double p_70056_1_,
double p_70056_3_,
double p_70056_5_,
float p_70056_7_,
float p_70056_8_,
int p_70056_9_) |
func_152121_a, func_152122_n, func_152123_o, getDownloadImageSkin, getLocationCape, getLocationSkin, getLocationSkinaddChatComponentMessage, addExhaustion, addExperience, addExperienceLevel, addMovementStat, addScore, addStat, addToPlayerScore, applyEntityAttributes, attackTargetEntityWithCurrentItem, canAttackPlayer, canEat, canHarvestBlock, canPlayerEdit, canTriggerWalking, clearItemInUse, clonePlayer, closeScreen, damageArmor, damageEntity, destroyCurrentEquippedItem, displayGUIAnvil, displayGUIBook, displayGUIChest, displayGUIEnchantment, displayGUIHopperMinecart, displayGUIHorse, displayGUIMerchant, displayGUIWorkbench, dropOneItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_145748_c_, func_146067_o, func_146093_a, func_146094_a, func_146095_a, func_146097_a, func_146098_a, func_146100_a, func_146101_a, func_146102_a, func_146104_a, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorVisibility, getBedLocation, getBedOrientationInDegrees, getCommandSenderName, getCurrentArmor, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getDeathSound, getEntityWorld, getEquipmentInSlot, getExperiencePoints, getFoodStats, getGameProfile, getHeldItem, getHideCape, getHideCape, getHurtSound, getInventoryEnderChest, getItemIcon, getItemInUse, getItemInUseCount, getItemInUseDuration, getLastActiveItems, getMaxInPortalTime, getPortalCooldown, getScore, getSleepTimer, getSplashSound, getSwimSound, getTeam, getTotalArmorValue, getWorldScoreboard, getYOffset, handleHealthUpdate, interactWith, isBlocking, isCurrentToolAdventureModeExempt, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isMovementBlocked, isPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isUsingItem, joinEntityItemWithWorld, jump, mountEntity, moveEntityWithHeading, onCriticalHit, onDeath, onEnchantmentCritical, onItemUseFinish, onKillEntity, openGui, playSound, preparePlayerToSpawn, readEntityFromNBT, respawnPlayer, sendPlayerAbilities, setAbsorptionAmount, setDead, setGameType, setHideCape, setInWeb, setItemInUse, setScore, setSpawnChunk, shouldHeal, sleepInBedAt, stopUsingItem, triggerAchievement, updateEntityActionState, updateItemUse, updateRidden, verifyRespawnCoordinates, wakeUpPlayer, writeEntityToNBT, xpBarCapaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropRareDrop, func_110142_aN, func_110146_f, func_142015_aE, func_146066_aG, func_152111_bt, func_152112_bu, func_94060_bK, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, heal, isAIEnabled, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPotionActive, isPotionActive, isPotionApplicable, kill, knockBack, onChangedPotionEffect, onDeathUpdate, onEntityUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateAITasks, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffectsaddEntityCrashInfo, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getFlag, getMaxSafePointTries, getMountedYOffset, getParts, getTeleportDirection, getUniqueID, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isEating, isEntityEqual, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, readFromNBT, setAir, setAngles, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityOtherPlayerMP(World p_i45075_1_, GameProfile p_i45075_2_)
protected void resetHeight()
resetHeight in class EntityPlayerpublic boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom in class EntityPlayerpublic void setPositionAndRotation2(double p_70056_1_,
double p_70056_3_,
double p_70056_5_,
float p_70056_7_,
float p_70056_8_,
int p_70056_9_)
setPositionAndRotation2 in class EntityLivingBasepublic void onUpdate()
onUpdate in class EntityPlayerpublic float getShadowSize()
getShadowSize in class Entitypublic void onLivingUpdate()
onLivingUpdate in class EntityPlayerpublic void setCurrentItemOrArmor(int p_70062_1_,
ItemStack p_70062_2_)
setCurrentItemOrArmor in class EntityPlayerpublic float getEyeHeight()
getEyeHeight in class EntityPlayerpublic void addChatMessage(IChatComponent p_145747_1_)
public boolean canCommandSenderUseCommand(int p_70003_1_,
java.lang.String p_70003_2_)
public ChunkCoordinates getPlayerCoordinates()