public class SoundManager
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
SoundHandler |
sndHandler |
Constructor and Description |
---|
SoundManager(SoundHandler p_i45119_1_,
GameSettings p_i45119_2_) |
Modifier and Type | Method and Description |
---|---|
void |
addDelayedSound(ISound p_148599_1_,
int p_148599_2_) |
boolean |
isSoundPlaying(ISound p_148597_1_) |
void |
pauseAllSounds() |
void |
playSound(ISound p_148611_1_) |
void |
reloadSoundSystem() |
void |
resumeAllSounds() |
void |
setListener(EntityPlayer p_148615_1_,
float p_148615_2_) |
void |
setSoundCategoryVolume(SoundCategory p_148601_1_,
float p_148601_2_) |
void |
stopAllSounds() |
void |
stopSound(ISound p_148602_1_) |
void |
unloadSoundSystem() |
void |
updateAllSounds() |
public final SoundHandler sndHandler
public SoundManager(SoundHandler p_i45119_1_, GameSettings p_i45119_2_)
public void reloadSoundSystem()
public void setSoundCategoryVolume(SoundCategory p_148601_1_, float p_148601_2_)
public void unloadSoundSystem()
public void stopAllSounds()
public void updateAllSounds()
public boolean isSoundPlaying(ISound p_148597_1_)
public void stopSound(ISound p_148602_1_)
public void playSound(ISound p_148611_1_)
public void pauseAllSounds()
public void resumeAllSounds()
public void addDelayedSound(ISound p_148599_1_, int p_148599_2_)
public void setListener(EntityPlayer p_148615_1_, float p_148615_2_)