public class BlockWorkbench extends Block
Block.SoundType
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, delegate, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Modifier | Constructor and Description |
---|---|
protected |
BlockWorkbench() |
Modifier and Type | Method and Description |
---|---|
IIcon |
getIcon(int p_149691_1_,
int p_149691_2_) |
boolean |
onBlockActivated(World p_149727_1_,
int p_149727_2_,
int p_149727_3_,
int p_149727_4_,
EntityPlayer p_149727_5_,
int p_149727_6_,
float p_149727_7_,
float p_149727_8_,
float p_149727_9_) |
void |
registerBlockIcons(IIconRegister p_149651_1_) |
addCollisionBoxesToList, breakBlock, canBlockStay, canCollideCheck, canDropFromExplosion, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, canReplace, canSilkHarvest, collisionRayTrace, colorMultiplier, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getCollisionBoundingBoxFromPool, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getExplosionResistance, getIcon, getIdFromBlock, getItem, getItemDropped, getItemIconName, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isNormalCube, isOpaqueCube, isProvidingStrongPower, isProvidingWeakPower, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborBlockChange, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, registerBlocks, renderAsNormalBlock, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntity
public void registerBlockIcons(IIconRegister p_149651_1_)
registerBlockIcons
in class Block
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
onBlockActivated
in class Block