public class BlockTrapDoor extends Block
Block.SoundTypeblockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, delegate, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness| Modifier | Constructor and Description |
|---|---|
protected |
BlockTrapDoor(Material p_i45434_1_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canPlaceBlockOnSide(World p_149707_1_,
int p_149707_2_,
int p_149707_3_,
int p_149707_4_,
int p_149707_5_) |
MovingObjectPosition |
collisionRayTrace(World p_149731_1_,
int p_149731_2_,
int p_149731_3_,
int p_149731_4_,
Vec3 p_149731_5_,
Vec3 p_149731_6_) |
void |
func_150117_b(int p_150117_1_) |
static boolean |
func_150118_d(int p_150118_0_) |
void |
func_150120_a(World p_150120_1_,
int p_150120_2_,
int p_150120_3_,
int p_150120_4_,
boolean p_150120_5_) |
boolean |
getBlocksMovement(IBlockAccess p_149655_1_,
int p_149655_2_,
int p_149655_3_,
int p_149655_4_) |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World p_149668_1_,
int p_149668_2_,
int p_149668_3_,
int p_149668_4_) |
int |
getRenderType() |
AxisAlignedBB |
getSelectedBoundingBoxFromPool(World p_149633_1_,
int p_149633_2_,
int p_149633_3_,
int p_149633_4_) |
boolean |
isOpaqueCube() |
boolean |
onBlockActivated(World p_149727_1_,
int p_149727_2_,
int p_149727_3_,
int p_149727_4_,
EntityPlayer p_149727_5_,
int p_149727_6_,
float p_149727_7_,
float p_149727_8_,
float p_149727_9_) |
void |
onBlockClicked(World p_149699_1_,
int p_149699_2_,
int p_149699_3_,
int p_149699_4_,
EntityPlayer p_149699_5_) |
int |
onBlockPlaced(World p_149660_1_,
int p_149660_2_,
int p_149660_3_,
int p_149660_4_,
int p_149660_5_,
float p_149660_6_,
float p_149660_7_,
float p_149660_8_,
int p_149660_9_) |
void |
onNeighborBlockChange(World p_149695_1_,
int p_149695_2_,
int p_149695_3_,
int p_149695_4_,
Block p_149695_5_) |
boolean |
renderAsNormalBlock() |
void |
setBlockBoundsBasedOnState(IBlockAccess p_149719_1_,
int p_149719_2_,
int p_149719_3_,
int p_149719_4_) |
void |
setBlockBoundsForItemRender() |
addCollisionBoxesToList, breakBlock, canBlockStay, canCollideCheck, canDropFromExplosion, canPlaceBlockAt, canProvidePower, canReplace, canSilkHarvest, colorMultiplier, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockTextureFromSide, getCanBlockGrass, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getExplosionResistance, getIcon, getIcon, getIdFromBlock, getItem, getItemDropped, getItemIconName, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, onBlockAdded, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockHarvested, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, registerBlockIcons, registerBlocks, setBlockBounds, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntityprotected BlockTrapDoor(Material p_i45434_1_)
public boolean isOpaqueCube()
isOpaqueCube in class Blockpublic boolean renderAsNormalBlock()
renderAsNormalBlock in class Blockpublic boolean getBlocksMovement(IBlockAccess p_149655_1_, int p_149655_2_, int p_149655_3_, int p_149655_4_)
getBlocksMovement in class Blockpublic int getRenderType()
getRenderType in class Blockpublic AxisAlignedBB getSelectedBoundingBoxFromPool(World p_149633_1_, int p_149633_2_, int p_149633_3_, int p_149633_4_)
getSelectedBoundingBoxFromPool in class Blockpublic AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
getCollisionBoundingBoxFromPool in class Blockpublic void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
setBlockBoundsBasedOnState in class Blockpublic void setBlockBoundsForItemRender()
setBlockBoundsForItemRender in class Blockpublic void func_150117_b(int p_150117_1_)
public void onBlockClicked(World p_149699_1_, int p_149699_2_, int p_149699_3_, int p_149699_4_, EntityPlayer p_149699_5_)
onBlockClicked in class Blockpublic boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
onBlockActivated in class Blockpublic void func_150120_a(World p_150120_1_, int p_150120_2_, int p_150120_3_, int p_150120_4_, boolean p_150120_5_)
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
onNeighborBlockChange in class Blockpublic MovingObjectPosition collisionRayTrace(World p_149731_1_, int p_149731_2_, int p_149731_3_, int p_149731_4_, Vec3 p_149731_5_, Vec3 p_149731_6_)
collisionRayTrace in class Blockpublic int onBlockPlaced(World p_149660_1_, int p_149660_2_, int p_149660_3_, int p_149660_4_, int p_149660_5_, float p_149660_6_, float p_149660_7_, float p_149660_8_, int p_149660_9_)
onBlockPlaced in class Blockpublic boolean canPlaceBlockOnSide(World p_149707_1_, int p_149707_2_, int p_149707_3_, int p_149707_4_, int p_149707_5_)
canPlaceBlockOnSide in class Blockpublic static boolean func_150118_d(int p_150118_0_)