public class BlockFence extends Block
Block.SoundTypeblockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, delegate, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness| Constructor and Description |
|---|
BlockFence(java.lang.String p_i45406_1_,
Material p_i45406_2_) |
| Modifier and Type | Method and Description |
|---|---|
void |
addCollisionBoxesToList(World p_149743_1_,
int p_149743_2_,
int p_149743_3_,
int p_149743_4_,
AxisAlignedBB p_149743_5_,
java.util.List p_149743_6_,
Entity p_149743_7_) |
boolean |
canConnectFenceTo(IBlockAccess p_149826_1_,
int p_149826_2_,
int p_149826_3_,
int p_149826_4_) |
static boolean |
func_149825_a(Block p_149825_0_) |
boolean |
getBlocksMovement(IBlockAccess p_149655_1_,
int p_149655_2_,
int p_149655_3_,
int p_149655_4_) |
int |
getRenderType() |
boolean |
isOpaqueCube() |
boolean |
onBlockActivated(World p_149727_1_,
int p_149727_2_,
int p_149727_3_,
int p_149727_4_,
EntityPlayer p_149727_5_,
int p_149727_6_,
float p_149727_7_,
float p_149727_8_,
float p_149727_9_) |
void |
registerBlockIcons(IIconRegister p_149651_1_) |
boolean |
renderAsNormalBlock() |
void |
setBlockBoundsBasedOnState(IBlockAccess p_149719_1_,
int p_149719_2_,
int p_149719_3_,
int p_149719_4_) |
boolean |
shouldSideBeRendered(IBlockAccess p_149646_1_,
int p_149646_2_,
int p_149646_3_,
int p_149646_4_,
int p_149646_5_) |
breakBlock, canBlockStay, canCollideCheck, canDropFromExplosion, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, canReplace, canSilkHarvest, collisionRayTrace, colorMultiplier, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockTextureFromSide, getCanBlockGrass, getCollisionBoundingBoxFromPool, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getExplosionResistance, getIcon, getIcon, getIdFromBlock, getItem, getItemDropped, getItemIconName, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborBlockChange, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, registerBlocks, setBlockBounds, setBlockBoundsForItemRender, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, tickRate, updateTick, velocityToAddToEntitypublic BlockFence(java.lang.String p_i45406_1_,
Material p_i45406_2_)
public void addCollisionBoxesToList(World p_149743_1_, int p_149743_2_, int p_149743_3_, int p_149743_4_, AxisAlignedBB p_149743_5_, java.util.List p_149743_6_, Entity p_149743_7_)
addCollisionBoxesToList in class Blockpublic void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
setBlockBoundsBasedOnState in class Blockpublic boolean isOpaqueCube()
isOpaqueCube in class Blockpublic boolean renderAsNormalBlock()
renderAsNormalBlock in class Blockpublic boolean getBlocksMovement(IBlockAccess p_149655_1_, int p_149655_2_, int p_149655_3_, int p_149655_4_)
getBlocksMovement in class Blockpublic int getRenderType()
getRenderType in class Blockpublic boolean canConnectFenceTo(IBlockAccess p_149826_1_, int p_149826_2_, int p_149826_3_, int p_149826_4_)
public static boolean func_149825_a(Block p_149825_0_)
public boolean shouldSideBeRendered(IBlockAccess p_149646_1_, int p_149646_2_, int p_149646_3_, int p_149646_4_, int p_149646_5_)
shouldSideBeRendered in class Blockpublic void registerBlockIcons(IIconRegister p_149651_1_)
registerBlockIcons in class Blockpublic boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
onBlockActivated in class Block