public class BlockDoor extends Block
Block.SoundTypeblockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, delegate, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness| Modifier | Constructor and Description |
|---|---|
protected |
BlockDoor(Material p_i45402_1_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canPlaceBlockAt(World p_149742_1_,
int p_149742_2_,
int p_149742_3_,
int p_149742_4_) |
MovingObjectPosition |
collisionRayTrace(World p_149731_1_,
int p_149731_2_,
int p_149731_3_,
int p_149731_4_,
Vec3 p_149731_5_,
Vec3 p_149731_6_) |
int |
func_150012_g(IBlockAccess p_150012_1_,
int p_150012_2_,
int p_150012_3_,
int p_150012_4_) |
int |
func_150013_e(IBlockAccess p_150013_1_,
int p_150013_2_,
int p_150013_3_,
int p_150013_4_) |
void |
func_150014_a(World p_150014_1_,
int p_150014_2_,
int p_150014_3_,
int p_150014_4_,
boolean p_150014_5_) |
boolean |
func_150015_f(IBlockAccess p_150015_1_,
int p_150015_2_,
int p_150015_3_,
int p_150015_4_) |
boolean |
getBlocksMovement(IBlockAccess p_149655_1_,
int p_149655_2_,
int p_149655_3_,
int p_149655_4_) |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World p_149668_1_,
int p_149668_2_,
int p_149668_3_,
int p_149668_4_) |
IIcon |
getIcon(IBlockAccess p_149673_1_,
int p_149673_2_,
int p_149673_3_,
int p_149673_4_,
int p_149673_5_) |
IIcon |
getIcon(int p_149691_1_,
int p_149691_2_) |
Item |
getItem(World p_149694_1_,
int p_149694_2_,
int p_149694_3_,
int p_149694_4_) |
Item |
getItemDropped(int p_149650_1_,
java.util.Random p_149650_2_,
int p_149650_3_) |
int |
getMobilityFlag() |
int |
getRenderType() |
AxisAlignedBB |
getSelectedBoundingBoxFromPool(World p_149633_1_,
int p_149633_2_,
int p_149633_3_,
int p_149633_4_) |
boolean |
isOpaqueCube() |
boolean |
onBlockActivated(World p_149727_1_,
int p_149727_2_,
int p_149727_3_,
int p_149727_4_,
EntityPlayer p_149727_5_,
int p_149727_6_,
float p_149727_7_,
float p_149727_8_,
float p_149727_9_) |
void |
onBlockClicked(World p_149699_1_,
int p_149699_2_,
int p_149699_3_,
int p_149699_4_,
EntityPlayer p_149699_5_) |
void |
onBlockHarvested(World p_149681_1_,
int p_149681_2_,
int p_149681_3_,
int p_149681_4_,
int p_149681_5_,
EntityPlayer p_149681_6_) |
void |
onNeighborBlockChange(World p_149695_1_,
int p_149695_2_,
int p_149695_3_,
int p_149695_4_,
Block p_149695_5_) |
void |
registerBlockIcons(IIconRegister p_149651_1_) |
boolean |
renderAsNormalBlock() |
void |
setBlockBoundsBasedOnState(IBlockAccess p_149719_1_,
int p_149719_2_,
int p_149719_3_,
int p_149719_4_) |
addCollisionBoxesToList, breakBlock, canBlockStay, canCollideCheck, canDropFromExplosion, canPlaceBlockOnSide, canProvidePower, canReplace, canSilkHarvest, colorMultiplier, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockTextureFromSide, getCanBlockGrass, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getExplosionResistance, getIdFromBlock, getItemIconName, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, onBlockAdded, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, registerBlocks, setBlockBounds, setBlockBoundsForItemRender, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntityprotected BlockDoor(Material p_i45402_1_)
public IIcon getIcon(IBlockAccess p_149673_1_, int p_149673_2_, int p_149673_3_, int p_149673_4_, int p_149673_5_)
public void registerBlockIcons(IIconRegister p_149651_1_)
registerBlockIcons in class Blockpublic boolean isOpaqueCube()
isOpaqueCube in class Blockpublic boolean getBlocksMovement(IBlockAccess p_149655_1_, int p_149655_2_, int p_149655_3_, int p_149655_4_)
getBlocksMovement in class Blockpublic boolean renderAsNormalBlock()
renderAsNormalBlock in class Blockpublic int getRenderType()
getRenderType in class Blockpublic AxisAlignedBB getSelectedBoundingBoxFromPool(World p_149633_1_, int p_149633_2_, int p_149633_3_, int p_149633_4_)
getSelectedBoundingBoxFromPool in class Blockpublic AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
getCollisionBoundingBoxFromPool in class Blockpublic void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
setBlockBoundsBasedOnState in class Blockpublic int func_150013_e(IBlockAccess p_150013_1_, int p_150013_2_, int p_150013_3_, int p_150013_4_)
public boolean func_150015_f(IBlockAccess p_150015_1_, int p_150015_2_, int p_150015_3_, int p_150015_4_)
public void onBlockClicked(World p_149699_1_, int p_149699_2_, int p_149699_3_, int p_149699_4_, EntityPlayer p_149699_5_)
onBlockClicked in class Blockpublic boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
onBlockActivated in class Blockpublic void func_150014_a(World p_150014_1_, int p_150014_2_, int p_150014_3_, int p_150014_4_, boolean p_150014_5_)
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
onNeighborBlockChange in class Blockpublic Item getItemDropped(int p_149650_1_, java.util.Random p_149650_2_, int p_149650_3_)
getItemDropped in class Blockpublic MovingObjectPosition collisionRayTrace(World p_149731_1_, int p_149731_2_, int p_149731_3_, int p_149731_4_, Vec3 p_149731_5_, Vec3 p_149731_6_)
collisionRayTrace in class Blockpublic boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
canPlaceBlockAt in class Blockpublic int getMobilityFlag()
getMobilityFlag in class Blockpublic int func_150012_g(IBlockAccess p_150012_1_, int p_150012_2_, int p_150012_3_, int p_150012_4_)
public void onBlockHarvested(World p_149681_1_, int p_149681_2_, int p_149681_3_, int p_149681_4_, int p_149681_5_, EntityPlayer p_149681_6_)
onBlockHarvested in class Block