public class EntityAIWanderAvoidWater extends EntityAIWander
| Modifier and Type | Field and Description | 
|---|---|
protected float | 
probability  | 
entity, executionChance, mustUpdate, speed, x, y, z| Constructor and Description | 
|---|
EntityAIWanderAvoidWater(EntityCreature p_i47301_1_,
                        double p_i47301_2_)  | 
EntityAIWanderAvoidWater(EntityCreature p_i47302_1_,
                        double p_i47302_2_,
                        float p_i47302_4_)  | 
| Modifier and Type | Method and Description | 
|---|---|
protected Vec3d | 
getPosition()  | 
makeUpdate, setExecutionChance, shouldContinueExecuting, shouldExecute, startExecutinggetMutexBits, isInterruptible, resetTask, setMutexBits, updateTaskpublic EntityAIWanderAvoidWater(EntityCreature p_i47301_1_, double p_i47301_2_)
public EntityAIWanderAvoidWater(EntityCreature p_i47302_1_, double p_i47302_2_, float p_i47302_4_)
protected Vec3d getPosition()
getPosition in class EntityAIWander