public class FMLServerStartedEvent extends FMLStateEvent
FMLServerStartingEvent
when the server is available and ready to play.for how to subscribe to this event
Constructor and Description |
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FMLServerStartedEvent(java.lang.Object... data) |
Modifier and Type | Method and Description |
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LoaderState.ModState |
getModState()
The current state of the mod
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getSide
applyModContainer, description, getEventType
public LoaderState.ModState getModState()
FMLStateEvent
getModState
in class FMLStateEvent