public class FMLServerStartedEvent extends FMLStateEvent
FMLServerStartingEvent when the server is available and ready to play.for how to subscribe to this event| Constructor and Description | 
|---|
| FMLServerStartedEvent(java.lang.Object... data) | 
| Modifier and Type | Method and Description | 
|---|---|
| LoaderState.ModState | getModState()The current state of the mod | 
getSideapplyModContainer, description, getEventTypepublic LoaderState.ModState getModState()
FMLStateEventgetModState in class FMLStateEvent