public class FillBucketEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
|---|
| FillBucketEvent(EntityPlayer player,
               ItemStack current,
               World world,
               RayTraceResult target) | 
| Modifier and Type | Method and Description | 
|---|---|
| ItemStack | getEmptyBucket() | 
| ItemStack | getFilledBucket() | 
| RayTraceResult | getTarget() | 
| World | getWorld() | 
| void | setFilledBucket(ItemStack bucket) | 
getEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic FillBucketEvent(EntityPlayer player, @Nonnull ItemStack current, World world, @Nullable RayTraceResult target)
@Nonnull public ItemStack getEmptyBucket()
public World getWorld()
@Nullable public RayTraceResult getTarget()
@Nonnull public ItemStack getFilledBucket()
public void setFilledBucket(@Nonnull
                            ItemStack bucket)