public class BonemealEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.Visibility
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
Constructor and Description |
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BonemealEvent(EntityPlayer player,
World world,
BlockPos pos,
IBlockState block) |
Modifier and Type | Method and Description |
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IBlockState |
getBlock() |
BlockPos |
getPos() |
World |
getWorld() |
getEntityPlayer
getEntityLiving
getEntity
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public BonemealEvent(EntityPlayer player, World world, BlockPos pos, IBlockState block)
public World getWorld()
public BlockPos getPos()
public IBlockState getBlock()