public static class LivingSpawnEvent.CheckSpawn extends LivingSpawnEvent
LivingSpawnEvent.AllowDespawn, LivingSpawnEvent.CheckSpawn, LivingSpawnEvent.SpecialSpawn
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
Constructor and Description |
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CheckSpawn(EntityLiving entity,
World world,
float x,
float y,
float z) |
getWorld, getX, getY, getZ
getEntityLiving
getEntity
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public CheckSpawn(EntityLiving entity, World world, float x, float y, float z)