public class LivingEquipmentChangeEvent extends LivingEvent
LivingEquipmentChangeEvent is fired when the Equipment of a Entity changes. EntityLivingBase.onUpdate(). slot contains the affected EntityEquipmentSlot. from contains the ItemStack that was equipped previously. to contains the ItemStack that is equipped now. Cancelable. HasResult MinecraftForge.EVENT_BUS.LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
|---|
| LivingEquipmentChangeEvent(EntityLivingBase entity,
                          EntityEquipmentSlot slot,
                          ItemStack from,
                          ItemStack to) | 
| Modifier and Type | Method and Description | 
|---|---|
| ItemStack | getFrom() | 
| EntityEquipmentSlot | getSlot() | 
| ItemStack | getTo() | 
getEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic LivingEquipmentChangeEvent(EntityLivingBase entity, EntityEquipmentSlot slot, @Nonnull ItemStack from, @Nonnull ItemStack to)
public EntityEquipmentSlot getSlot()
@Nonnull public ItemStack getFrom()
@Nonnull public ItemStack getTo()