public class IntegratedPlayerList extends PlayerList
FILE_IPBANS, FILE_OPS, FILE_PLAYERBANS, FILE_WHITELIST, maxPlayers| Constructor and Description | 
|---|
| IntegratedPlayerList(IntegratedServer server) | 
| Modifier and Type | Method and Description | 
|---|---|
| java.lang.String | allowUserToConnect(java.net.SocketAddress address,
                  com.mojang.authlib.GameProfile profile) | 
| NBTTagCompound | getHostPlayerData() | 
| IntegratedServer | getServerInstance() | 
| protected void | writePlayerData(EntityPlayerMP playerIn) | 
addOp, addWhitelistedPlayer, bypassesPlayerLimit, canJoin, canSendCommands, changePlayerDimension, createPlayerForUser, getAvailablePlayerDat, getBannedIPs, getBannedPlayers, getCurrentPlayerCount, getEntityViewDistance, getFormattedListOfPlayers, getMaxPlayers, getOnlinePlayerNames, getOnlinePlayerProfiles, getOppedPlayerNames, getOppedPlayers, getPlayerByUsername, getPlayerByUUID, getPlayerNBT, getPlayers, getPlayersMatchingAddress, getPlayerStatsFile, getViewDistance, getWhitelistedPlayerNames, getWhitelistedPlayers, initializeConnectionToPlayer, isWhiteListEnabled, onTick, playerLoggedIn, playerLoggedOut, preparePlayer, readPlayerDataFromFile, recreatePlayerEntity, reloadWhitelist, removeAllPlayers, removeOp, removePlayerFromWhitelist, saveAllPlayerData, sendMessage, sendMessage, sendMessageToAllTeamMembers, sendMessageToTeamOrAllPlayers, sendPacketToAllPlayers, sendPacketToAllPlayersInDimension, sendScoreboard, sendToAllNearExcept, serverUpdateMovingPlayer, setCommandsAllowedForAll, setGameType, setPlayerManager, setViewDistance, setWhiteListEnabled, syncPlayerInventory, transferEntityToWorld, transferEntityToWorld, transferPlayerToDimension, updatePermissionLevel, updateTimeAndWeatherForPlayerpublic IntegratedPlayerList(IntegratedServer server)
protected void writePlayerData(EntityPlayerMP playerIn)
writePlayerData in class PlayerListpublic java.lang.String allowUserToConnect(java.net.SocketAddress address,
                                           com.mojang.authlib.GameProfile profile)
allowUserToConnect in class PlayerListpublic IntegratedServer getServerInstance()
getServerInstance in class PlayerListpublic NBTTagCompound getHostPlayerData()
getHostPlayerData in class PlayerList