public class EntityPlayerMP extends EntityPlayer implements IContainerListener
EntityPlayer.EnumChatVisibility, EntityPlayer.SleepResult| Modifier and Type | Field and Description | 
|---|---|
| NetHandlerPlayServer | connection | 
| int | currentWindowId | 
| PlayerInteractionManager | interactionManager | 
| boolean | isChangingQuantityOnly | 
| double | managedPosX | 
| double | managedPosZ | 
| MinecraftServer | mcServer | 
| int | ping | 
| boolean | playerConqueredTheEnd | 
bedLocation, cameraYaw, capabilities, chasingPosX, chasingPosY, chasingPosZ, experience, experienceLevel, experienceTotal, eyeHeight, fishEntity, flyToggleTimer, foodStats, inventory, inventoryContainer, MAIN_HAND, openContainer, PERSISTED_NBT_TAG, PLAYER_MODEL_FLAG, prevCameraYaw, prevChasingPosX, prevChasingPosY, prevChasingPosZ, renderOffsetX, renderOffsetY, renderOffsetZ, sleeping, speedInAir, speedOnGround, xpCooldownactiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, HAND_STATES, hurtTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, world| Constructor and Description | 
|---|
| EntityPlayerMP(MinecraftServer server,
              WorldServer worldIn,
              com.mojang.authlib.GameProfile profile,
              PlayerInteractionManager interactionManagerIn) | 
addExhaustion, addExperience, addMovementStat, addPrefix, addScore, addStat, addSuffix, addToPlayerScore, applyEntityAttributes, applyEntityCollision, blockUsingShield, canEat, canHarvestBlock, canOpen, canPlayerEdit, canTriggerWalking, canUseCommandBlock, damageArmor, damageEntity, damageShield, destroyVanishingCursedItems, disableShield, displayGuiEditCommandCart, dropItem, dropItem, dropItem, dropItemAndGetStack, entityInit, fall, func_191521_c, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorInventoryList, getArmorVisibility, getBedLocation, getBedLocation, getBedOrientationInDegrees, getBedSpawnLocation, getCapability, getCooldownPeriod, getCooldownTracker, getCooledAttackStrength, getDeathSound, getDefaultEyeHeight, getDigSpeed, getDigSpeed, getDisplayName, getDisplayNameString, getExperiencePoints, getEyeHeight, getFallSound, getFireImmuneTicks, getFoodStats, getGameProfile, getHeldEquipment, getHurtSound, getInventoryEnderChest, getItemStackFromSlot, getLuck, getMaxInPortalTime, getName, getOfflineUUID, getPortalCooldown, getPrefixes, getPrimaryHand, getScore, getSleepTimer, getSoundCategory, getSplashSound, getSuffixes, getSwimSound, getTeam, getUUID, getWorldScoreboard, getXPSeed, getYOffset, handleStatusUpdate, hasCapability, hasReducedDebug, interactOn, isAllowEdit, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isMovementBlocked, isPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isSpawnForced, isUser, isWearing, jump, moveEntityWithHeading, onKillEntity, onLivingUpdate, openEditStructure, openGui, playSound, preparePlayerToSpawn, refreshDisplayName, registerFixesPlayer, replaceItemInInventory, resetCooldown, resetHeight, respawnPlayer, sendCommandFeedback, setAbsorptionAmount, setDead, setInWeb, setItemStackToSlot, setPrimaryHand, setReducedDebug, setScore, setSpawnChunk, setSpawnPoint, shouldHeal, spawnSweepParticles, updateEntityActionState, updateRidden, updateSize, xpBarCapaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attackEntityAsMob, attemptTeleport, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropLoot, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLastDamageSource, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, handleJumpLava, handleJumpWater, hasItemInSlot, heal, isActiveItemStackBlocking, isChild, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isOnLadder, isPotionActive, isPotionApplicable, isServerWorld, kill, knockBack, markPotionsDirty, notifyDataManagerChange, onDeathUpdate, onEntityUpdate, onKillCommand, performHurtAnimation, playEquipSound, playHurtSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, setActiveHand, setAIMoveSpeed, setArrowCountInEntity, setBeenAttacked, setHealth, setHeldItem, setJumping, setLastAttacker, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, updateActiveHand, updateArmSwingProgress, updateDistance, updateItemUse, updatePotionEffectsaddEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canBeRidden, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getFlag, getForward, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLowestRidingEntity, getMaxFallHeight, getMirroredYaw, getMountedYOffset, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getTags, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSprinting, isWet, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onStruckByLightning, playStepSound, processInitialInteract, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetPositionToBB, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSize, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, turn, updatePassenger, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptionalpublic NetHandlerPlayServer connection
public final MinecraftServer mcServer
public final PlayerInteractionManager interactionManager
public double managedPosX
public double managedPosZ
public int currentWindowId
public boolean isChangingQuantityOnly
public int ping
public boolean playerConqueredTheEnd
public EntityPlayerMP(MinecraftServer server, WorldServer worldIn, com.mojang.authlib.GameProfile profile, PlayerInteractionManager interactionManagerIn)
public void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT in class EntityPlayerpublic static void func_191522_a(DataFixer p_191522_0_)
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT in class EntityPlayerpublic void addExperienceLevel(int levels)
addExperienceLevel in class EntityPlayerpublic void removeExperienceLevel(int levels)
removeExperienceLevel in class EntityPlayerpublic void addSelfToInternalCraftingInventory()
public void sendEnterCombat()
sendEnterCombat in class EntityLivingBasepublic void sendEndCombat()
sendEndCombat in class EntityLivingBaseprotected CooldownTracker createCooldownTracker()
createCooldownTracker in class EntityPlayerpublic void onUpdate()
onUpdate in class EntityPlayerpublic void onUpdateEntity()
protected void updateBiomesExplored()
public void onDeath(DamageSource cause)
onDeath in class EntityPlayerpublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityPlayerpublic boolean canAttackPlayer(EntityPlayer other)
canAttackPlayer in class EntityPlayer@Nullable public Entity changeDimension(int dimensionIn)
changeDimension in class Entitypublic boolean isSpectatedByPlayer(EntityPlayerMP player)
isSpectatedByPlayer in class Entitypublic void onItemPickup(Entity entityIn, int quantity)
onItemPickup in class EntityLivingBasepublic EntityPlayer.SleepResult trySleep(BlockPos bedLocation)
trySleep in class EntityPlayerpublic void wakeUpPlayer(boolean immediately,
                         boolean updateWorldFlag,
                         boolean setSpawn)
wakeUpPlayer in class EntityPlayerpublic boolean startRiding(Entity entityIn, boolean force)
startRiding in class Entitypublic void dismountRidingEntity()
dismountRidingEntity in class EntityPlayerpublic boolean isEntityInvulnerable(DamageSource source)
isEntityInvulnerable in class Entityprotected void updateFallState(double y,
                               boolean onGroundIn,
                               IBlockState state,
                               BlockPos pos)
updateFallState in class EntityLivingBaseprotected void frostWalk(BlockPos pos)
frostWalk in class EntityLivingBasepublic void handleFalling(double y,
                          boolean onGroundIn)
public void openEditSign(TileEntitySign signTile)
openEditSign in class EntityPlayerpublic void getNextWindowId()
public void displayGui(IInteractionObject guiOwner)
displayGui in class EntityPlayerpublic void displayGUIChest(IInventory chestInventory)
displayGUIChest in class EntityPlayerpublic void displayVillagerTradeGui(IMerchant villager)
displayVillagerTradeGui in class EntityPlayerpublic void openGuiHorseInventory(AbstractHorse horse, IInventory inventoryIn)
openGuiHorseInventory in class EntityPlayerpublic void openBook(ItemStack stack, EnumHand hand)
openBook in class EntityPlayerpublic void displayGuiCommandBlock(TileEntityCommandBlock commandBlock)
displayGuiCommandBlock in class EntityPlayerpublic void sendSlotContents(Container containerToSend, int slotInd, ItemStack stack)
sendSlotContents in interface IContainerListenerpublic void sendContainerToPlayer(Container containerIn)
public void updateCraftingInventory(Container containerToSend, NonNullList<ItemStack> itemsList)
updateCraftingInventory in interface IContainerListenerpublic void sendProgressBarUpdate(Container containerIn, int varToUpdate, int newValue)
sendProgressBarUpdate in interface IContainerListenerpublic void sendAllWindowProperties(Container containerIn, IInventory inventory)
sendAllWindowProperties in interface IContainerListenerpublic void closeScreen()
closeScreen in class EntityPlayerpublic void updateHeldItem()
public void closeContainer()
public void setEntityActionState(float strafe,
                                 float forward,
                                 boolean jumping,
                                 boolean sneaking)
public boolean hasAchievement(Achievement achievementIn)
hasAchievement in class EntityPlayerpublic void addStat(StatBase stat, int amount)
addStat in class EntityPlayerpublic void takeStat(StatBase stat)
takeStat in class EntityPlayerpublic void mountEntityAndWakeUp()
public void setPlayerHealthUpdated()
public void sendStatusMessage(ITextComponent chatComponent, boolean actionBar)
sendStatusMessage in class EntityPlayerprotected void onItemUseFinish()
onItemUseFinish in class EntityLivingBasepublic void clonePlayer(EntityPlayer oldPlayer, boolean respawnFromEnd)
clonePlayer in class EntityPlayerprotected void onNewPotionEffect(PotionEffect id)
onNewPotionEffect in class EntityLivingBaseprotected void onChangedPotionEffect(PotionEffect id, boolean p_70695_2_)
onChangedPotionEffect in class EntityLivingBaseprotected void onFinishedPotionEffect(PotionEffect effect)
onFinishedPotionEffect in class EntityLivingBasepublic void setPositionAndUpdate(double x,
                                 double y,
                                 double z)
setPositionAndUpdate in class Entitypublic void onCriticalHit(Entity entityHit)
onCriticalHit in class EntityPlayerpublic void onEnchantmentCritical(Entity entityHit)
onEnchantmentCritical in class EntityPlayerpublic void sendPlayerAbilities()
sendPlayerAbilities in class EntityPlayerpublic WorldServer getServerWorld()
public void setGameType(GameType gameType)
setGameType in class EntityPlayerpublic boolean isSpectator()
isSpectator in class EntityPlayerpublic boolean isCreative()
isCreative in class EntityPlayerpublic void sendMessage(ITextComponent component)
sendMessage in interface ICommandSendersendMessage in class Entitypublic boolean canUseCommand(int permLevel,
                             java.lang.String commandName)
canUseCommand in interface ICommandSendercanUseCommand in class Entitypublic java.lang.String getPlayerIP()
public void handleClientSettings(CPacketClientSettings packetIn)
public EntityPlayer.EnumChatVisibility getChatVisibility()
public void loadResourcePack(java.lang.String url,
                             java.lang.String hash)
public BlockPos getPosition()
getPosition in interface ICommandSendergetPosition in class Entitypublic void markPlayerActive()
public StatisticsManagerServer getStatFile()
public void removeEntity(Entity entityIn)
public void addEntity(Entity entityIn)
protected void updatePotionMetadata()
updatePotionMetadata in class EntityLivingBasepublic Entity getSpectatingEntity()
public void setSpectatingEntity(Entity entityToSpectate)
protected void decrementTimeUntilPortal()
decrementTimeUntilPortal in class Entitypublic void attackTargetEntityWithCurrentItem(Entity targetEntity)
attackTargetEntityWithCurrentItem in class EntityPlayerpublic long getLastActiveTime()
@Nullable public ITextComponent getTabListDisplayName()
public void swingArm(EnumHand hand)
swingArm in class EntityLivingBasepublic boolean isInvulnerableDimensionChange()
public void clearInvulnerableDimensionChange()
public void setElytraFlying()
public void clearElytraFlying()