public class EntityAIWatchClosest extends EntityAIBase
| Modifier and Type | Field and Description | 
|---|---|
| protected Entity | closestEntity | 
| protected float | maxDistanceForPlayer | 
| protected EntityLiving | theWatcher | 
| protected java.lang.Class<? extends Entity> | watchedClass | 
| Constructor and Description | 
|---|
| EntityAIWatchClosest(EntityLiving entitylivingIn,
                    java.lang.Class<? extends Entity> watchTargetClass,
                    float maxDistance) | 
| EntityAIWatchClosest(EntityLiving entitylivingIn,
                    java.lang.Class<? extends Entity> watchTargetClass,
                    float maxDistance,
                    float chanceIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | continueExecuting() | 
| void | resetTask() | 
| boolean | shouldExecute() | 
| void | startExecuting() | 
| void | updateTask() | 
getMutexBits, isInterruptible, setMutexBitsprotected EntityLiving theWatcher
protected Entity closestEntity
protected float maxDistanceForPlayer
protected java.lang.Class<? extends Entity> watchedClass
public EntityAIWatchClosest(EntityLiving entitylivingIn, java.lang.Class<? extends Entity> watchTargetClass, float maxDistance)
public EntityAIWatchClosest(EntityLiving entitylivingIn, java.lang.Class<? extends Entity> watchTargetClass, float maxDistance, float chanceIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase