public class EntityAIWatchClosest extends EntityAIBase
Modifier and Type | Field and Description |
---|---|
protected Entity |
closestEntity |
protected float |
maxDistanceForPlayer |
protected EntityLiving |
theWatcher |
protected java.lang.Class<? extends Entity> |
watchedClass |
Constructor and Description |
---|
EntityAIWatchClosest(EntityLiving entitylivingIn,
java.lang.Class<? extends Entity> watchTargetClass,
float maxDistance) |
EntityAIWatchClosest(EntityLiving entitylivingIn,
java.lang.Class<? extends Entity> watchTargetClass,
float maxDistance,
float chanceIn) |
Modifier and Type | Method and Description |
---|---|
boolean |
continueExecuting() |
void |
resetTask() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBits
protected EntityLiving theWatcher
protected Entity closestEntity
protected float maxDistanceForPlayer
protected java.lang.Class<? extends Entity> watchedClass
public EntityAIWatchClosest(EntityLiving entitylivingIn, java.lang.Class<? extends Entity> watchTargetClass, float maxDistance)
public EntityAIWatchClosest(EntityLiving entitylivingIn, java.lang.Class<? extends Entity> watchTargetClass, float maxDistance, float chanceIn)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public boolean continueExecuting()
continueExecuting
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase
public void resetTask()
resetTask
in class EntityAIBase
public void updateTask()
updateTask
in class EntityAIBase