public class EntityAIHarvestFarmland extends EntityAIMoveToBlock
destinationBlock, runDelay| Constructor and Description | 
|---|
| EntityAIHarvestFarmland(EntityVillager theVillagerIn,
                       double speedIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | continueExecuting() | 
| boolean | shouldExecute() | 
| protected boolean | shouldMoveTo(World worldIn,
            BlockPos pos) | 
| void | updateTask() | 
getIsAboveDestination, startExecutinggetMutexBits, isInterruptible, resetTask, setMutexBitspublic EntityAIHarvestFarmland(EntityVillager theVillagerIn, double speedIn)
public boolean shouldExecute()
shouldExecute in class EntityAIMoveToBlockpublic boolean continueExecuting()
continueExecuting in class EntityAIMoveToBlockpublic void updateTask()
updateTask in class EntityAIMoveToBlockprotected boolean shouldMoveTo(World worldIn, BlockPos pos)
shouldMoveTo in class EntityAIMoveToBlock