public class EntityAIFollowParent extends EntityAIBase
| Constructor and Description | 
|---|
| EntityAIFollowParent(EntityAnimal animal,
                    double speed) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | continueExecuting() | 
| void | resetTask() | 
| boolean | shouldExecute() | 
| void | startExecuting() | 
| void | updateTask() | 
getMutexBits, isInterruptible, setMutexBitspublic EntityAIFollowParent(EntityAnimal animal, double speed)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase