public class ParticleFallingDust extends Particle
| Modifier and Type | Class and Description | 
|---|---|
| static class  | ParticleFallingDust.Factory | 
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world| Modifier | Constructor and Description | 
|---|---|
| protected  | ParticleFallingDust(World p_i47135_1_,
                   double p_i47135_2_,
                   double p_i47135_4_,
                   double p_i47135_6_,
                   float p_i47135_8_,
                   float p_i47135_9_,
                   float p_i47135_10_) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | onUpdate() | 
| void | renderParticle(VertexBuffer buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
getBlueColorF, getBoundingBox, getBrightnessForRender, getFXLayer, getGreenColorF, getRedColorF, isAlive, isTransparent, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, toStringprotected ParticleFallingDust(World p_i47135_1_, double p_i47135_2_, double p_i47135_4_, double p_i47135_6_, float p_i47135_8_, float p_i47135_9_, float p_i47135_10_)
public void renderParticle(VertexBuffer buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle in class Particle