public class ParticleBreaking extends Particle
Modifier and Type | Class and Description |
---|---|
static class |
ParticleBreaking.Factory |
static class |
ParticleBreaking.SlimeFactory |
static class |
ParticleBreaking.SnowballFactory |
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world
Modifier | Constructor and Description |
---|---|
protected |
ParticleBreaking(World worldIn,
double posXIn,
double posYIn,
double posZIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn,
Item itemIn,
int meta) |
protected |
ParticleBreaking(World worldIn,
double posXIn,
double posYIn,
double posZIn,
Item itemIn) |
protected |
ParticleBreaking(World worldIn,
double posXIn,
double posYIn,
double posZIn,
Item itemIn,
int meta) |
Modifier and Type | Method and Description |
---|---|
int |
getFXLayer() |
void |
renderParticle(VertexBuffer buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
getBlueColorF, getBoundingBox, getBrightnessForRender, getGreenColorF, getRedColorF, isAlive, isTransparent, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, onUpdate, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, toString
protected ParticleBreaking(World worldIn, double posXIn, double posYIn, double posZIn, Item itemIn)
protected ParticleBreaking(World worldIn, double posXIn, double posYIn, double posZIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, Item itemIn, int meta)
public int getFXLayer()
getFXLayer
in class Particle
public void renderParticle(VertexBuffer buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle
in class Particle