public class BlockQuartz extends Block
| Modifier and Type | Class and Description | 
|---|---|
static class  | 
BlockQuartz.EnumType  | 
Block.EnumOffsetTypeIForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>| Modifier and Type | Field and Description | 
|---|---|
static PropertyEnum<BlockQuartz.EnumType> | 
VARIANT  | 
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightnessdelegate| Constructor and Description | 
|---|
BlockQuartz()  | 
| Modifier and Type | Method and Description | 
|---|---|
protected BlockStateContainer | 
createBlockState()  | 
protected ItemStack | 
createStackedBlock(IBlockState state)  | 
int | 
damageDropped(IBlockState state)  | 
MapColor | 
getMapColor(IBlockState state)  | 
int | 
getMetaFromState(IBlockState state)  | 
IBlockState | 
getStateFromMeta(int meta)  | 
void | 
getSubBlocks(Item itemIn,
            CreativeTabs tab,
            java.util.List<ItemStack> list)  | 
IBlockState | 
onBlockPlaced(World worldIn,
             BlockPos pos,
             EnumFacing facing,
             float hitX,
             float hitY,
             float hitZ,
             int meta,
             EntityLivingBase placer)  | 
boolean | 
rotateBlock(World world,
           BlockPos pos,
           EnumFacing axis)
Rotate the block. 
 | 
IBlockState | 
withRotation(IBlockState state,
            Rotation rot)  | 
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, createTileEntity, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMaterial, getMobilityFlag, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSoundType, getSoundType, getStateById, getStateForPlacement, getStateId, getStrongPower, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, neighborChanged, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick, withMirrorgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic static final PropertyEnum<BlockQuartz.EnumType> VARIANT
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
onBlockPlaced in class Blockpublic int damageDropped(IBlockState state)
damageDropped in class Blockprotected ItemStack createStackedBlock(IBlockState state)
createStackedBlock in class Blockpublic void getSubBlocks(Item itemIn, CreativeTabs tab, java.util.List<ItemStack> list)
getSubBlocks in class Blockpublic MapColor getMapColor(IBlockState state)
getMapColor in class Blockpublic IBlockState getStateFromMeta(int meta)
getStateFromMeta in class Blockpublic int getMetaFromState(IBlockState state)
getMetaFromState in class Blockpublic IBlockState withRotation(IBlockState state, Rotation rot)
withRotation in class Blockprotected BlockStateContainer createBlockState()
createBlockState in class Blockpublic boolean rotateBlock(World world, BlockPos pos, EnumFacing axis)
BlockrotateBlock in class Blockworld - The worldpos - Block position in worldaxis - The axis to rotate around