Class | Description |
---|---|
AnvilUpdateEvent |
AnvilUpdateEvent is fired when a player places items in both the left and right slots of a anvil.
|
AttachCapabilitiesEvent |
Fired whenever an object with Capabilities support {currently TileEntity/Item/Entity)
is created.
|
AttachCapabilitiesEvent.Entity |
A version of the parent event which is only fired for Entities.
|
AttachCapabilitiesEvent.Item |
A version of the parent event which is only fired for ItemStacks.
|
AttachCapabilitiesEvent.TileEntity |
A version of the parent event which is only fired for Tile Entities.
|
CommandEvent |
CommandEvent is fired whenever a command is scheduled to be executed.
|
ForgeEventFactory | |
LootTableLoadEvent |
Event fired when a LootTable json is loaded from json.
|
ServerChatEvent |
ServerChatEvent is fired whenever a C01PacketChatMessage is processed.
|