| Class | Description | 
|---|---|
| AnvilUpdateEvent | AnvilUpdateEvent is fired when a player places items in both the left and right slots of a anvil. | 
| AttachCapabilitiesEvent | Fired whenever an object with Capabilities support {currently TileEntity/Item/Entity)
 is created. | 
| AttachCapabilitiesEvent.Entity | A version of the parent event which is only fired for Entities. | 
| AttachCapabilitiesEvent.Item | A version of the parent event which is only fired for ItemStacks. | 
| AttachCapabilitiesEvent.TileEntity | A version of the parent event which is only fired for Tile Entities. | 
| CommandEvent | CommandEvent is fired whenever a command is scheduled to be executed. | 
| ForgeEventFactory | |
| LootTableLoadEvent | Event fired when a LootTable json is loaded from json. | 
| ServerChatEvent | ServerChatEvent is fired whenever a C01PacketChatMessage is processed. |