public class TextureStitchEvent extends Event
| Modifier and Type | Class and Description | 
|---|---|
| static class  | TextureStitchEvent.PostThis event is fired once the texture map has loaded all textures and 
 stitched them together. | 
| static class  | TextureStitchEvent.PreFired when the TextureMap is told to refresh it's stitched texture. | 
Event.HasResult, Event.Result| Constructor and Description | 
|---|
| TextureStitchEvent(TextureMap map) | 
| Modifier and Type | Method and Description | 
|---|---|
| TextureMap | getMap() | 
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic TextureStitchEvent(TextureMap map)
public TextureMap getMap()