- Enclosing class:
- GuiScreenEvent.InitGuiEvent
public static class GuiScreenEvent.InitGuiEvent.Pre
extends GuiScreenEvent.InitGuiEvent
This event fires just after initializing GuiScreen.mc, GuiScreen.fontRendererObj,
GuiScreen.width, and GuiScreen.height, and just before calling GuiScreen.buttonList.clear()
and GuiScreen.initGui(). To skip or override a screen's initGui() method cancel the event.
If canceled the following lines are skipped in GuiScreen.setWorldAndResolution():
this.buttonList.clear();
this.initGui();