public static class StructureStrongholdPieces.Straight extends StructureStrongholdPieces.Stronghold
StructureStrongholdPieces.Stronghold.Door
StructureComponent.BlockSelector
entryDoor
boundingBox, componentType
Constructor and Description |
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Straight() |
Straight(int p_i45573_1_,
java.util.Random p_i45573_2_,
StructureBoundingBox p_i45573_3_,
EnumFacing p_i45573_4_) |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
void |
buildComponent(StructureComponent componentIn,
java.util.List<StructureComponent> listIn,
java.util.Random rand) |
static StructureStrongholdPieces.Straight |
createPiece(java.util.List<StructureComponent> p_175862_0_,
java.util.Random p_175862_1_,
int p_175862_2_,
int p_175862_3_,
int p_175862_4_,
EnumFacing p_175862_5_,
int p_175862_6_) |
protected void |
readStructureFromNBT(NBTTagCompound tagCompound) |
protected void |
writeStructureToNBT(NBTTagCompound tagCompound) |
canStrongholdGoDeeper, getNextComponentNormal, getNextComponentX, getNextComponentZ, getRandomDoor, placeDoor
clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithBlocksRandomly, fillWithRandomizedBlocks, findIntersecting, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, placeDoorCurrentPosition, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
public Straight()
public Straight(int p_i45573_1_, java.util.Random p_i45573_2_, StructureBoundingBox p_i45573_3_, EnumFacing p_i45573_4_)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT
in class StructureStrongholdPieces.Stronghold
protected void readStructureFromNBT(NBTTagCompound tagCompound)
readStructureFromNBT
in class StructureStrongholdPieces.Stronghold
public void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent
in class StructureComponent
public static StructureStrongholdPieces.Straight createPiece(java.util.List<StructureComponent> p_175862_0_, java.util.Random p_175862_1_, int p_175862_2_, int p_175862_3_, int p_175862_4_, EnumFacing p_175862_5_, int p_175862_6_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts
in class StructureComponent