public static class StructureStrongholdPieces.RightTurn extends StructureStrongholdPieces.LeftTurn
StructureStrongholdPieces.Stronghold.DoorStructureComponent.BlockSelectorentryDoorboundingBox, componentType| Constructor and Description | 
|---|
| RightTurn() | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | addComponentParts(World worldIn,
                 java.util.Random randomIn,
                 StructureBoundingBox structureBoundingBoxIn) | 
| void | buildComponent(StructureComponent componentIn,
              java.util.List<StructureComponent> listIn,
              java.util.Random rand) | 
createPiececanStrongholdGoDeeper, getNextComponentNormal, getNextComponentX, getNextComponentZ, getRandomDoor, placeDoor, readStructureFromNBT, writeStructureToNBTclearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithBlocksRandomly, fillWithRandomizedBlocks, findIntersecting, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, placeDoorCurrentPosition, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent in class StructureStrongholdPieces.LeftTurnpublic boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureStrongholdPieces.LeftTurn