public static class StructureOceanMonumentPieces.SimpleTopRoom extends StructureOceanMonumentPieces.Piece
StructureComponent.BlockSelector
BRICKS_PRISMARINE, DARK_PRISMARINE, DOT_DECO_DATA, GRIDROOM_LEFTWING_CONNECT_INDEX, GRIDROOM_RIGHTWING_CONNECT_INDEX, GRIDROOM_SOURCE_INDEX, GRIDROOM_TOP_CONNECT_INDEX, roomDefinition, ROUGH_PRISMARINE, SEA_LANTERN, WATER
boundingBox, componentType
Constructor and Description |
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SimpleTopRoom() |
SimpleTopRoom(EnumFacing p_i45586_1_,
net.minecraft.world.gen.structure.StructureOceanMonumentPieces.RoomDefinition p_i45586_2_,
java.util.Random p_i45586_3_) |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
doesChunkIntersect, generateBoxOnFillOnly, generateDefaultFloor, generateWaterBox, getRoomIndex, readStructureFromNBT, spawnElder, writeStructureToNBT
buildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithBlocksRandomly, fillWithRandomizedBlocks, findIntersecting, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, placeDoorCurrentPosition, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
public SimpleTopRoom()
public SimpleTopRoom(EnumFacing p_i45586_1_, net.minecraft.world.gen.structure.StructureOceanMonumentPieces.RoomDefinition p_i45586_2_, java.util.Random p_i45586_3_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts
in class StructureComponent