public static class StructureMineshaftPieces.Cross extends StructureComponent
StructureComponent.BlockSelectorboundingBox, componentType| Constructor and Description | 
|---|
| Cross() | 
| Cross(int type,
     java.util.Random rand,
     StructureBoundingBox structurebb,
     EnumFacing facing) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | addComponentParts(World worldIn,
                 java.util.Random randomIn,
                 StructureBoundingBox structureBoundingBoxIn) | 
| void | buildComponent(StructureComponent componentIn,
              java.util.List<StructureComponent> listIn,
              java.util.Random rand) | 
| static StructureBoundingBox | findCrossing(java.util.List<StructureComponent> listIn,
            java.util.Random rand,
            int x,
            int y,
            int z,
            EnumFacing facing) | 
| protected void | readStructureFromNBT(NBTTagCompound tagCompound) | 
| protected void | writeStructureToNBT(NBTTagCompound tagCompound) | 
clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithBlocksRandomly, fillWithRandomizedBlocks, findIntersecting, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, placeDoorCurrentPosition, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic Cross()
public Cross(int type,
             java.util.Random rand,
             StructureBoundingBox structurebb,
             @Nullable
             EnumFacing facing)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT in class StructureComponentprotected void readStructureFromNBT(NBTTagCompound tagCompound)
readStructureFromNBT in class StructureComponentpublic static StructureBoundingBox findCrossing(java.util.List<StructureComponent> listIn, java.util.Random rand, int x, int y, int z, EnumFacing facing)
public void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent in class StructureComponentpublic boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureComponent