public static class ComponentScatteredFeaturePieces.JunglePyramid extends StructureComponent
StructureComponent.BlockSelector| Modifier and Type | Field and Description | 
|---|---|
| protected int | horizontalPos | 
| protected int | scatteredFeatureSizeX | 
| protected int | scatteredFeatureSizeY | 
| protected int | scatteredFeatureSizeZ | 
boundingBox, componentType| Constructor and Description | 
|---|
| JunglePyramid() | 
| JunglePyramid(java.util.Random rand,
             int x,
             int z) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | addComponentParts(World worldIn,
                 java.util.Random randomIn,
                 StructureBoundingBox structureBoundingBoxIn) | 
| protected boolean | offsetToAverageGroundLevel(World worldIn,
                          StructureBoundingBox structurebb,
                          int yOffset) | 
| protected void | readStructureFromNBT(NBTTagCompound tagCompound) | 
| protected void | writeStructureToNBT(NBTTagCompound tagCompound) | 
buildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithBlocksRandomly, fillWithRandomizedBlocks, findIntersecting, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, placeDoorCurrentPosition, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModeprotected int scatteredFeatureSizeX
protected int scatteredFeatureSizeY
protected int scatteredFeatureSizeZ
protected int horizontalPos
public JunglePyramid()
public JunglePyramid(java.util.Random rand,
                     int x,
                     int z)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
protected void readStructureFromNBT(NBTTagCompound tagCompound)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureComponentprotected boolean offsetToAverageGroundLevel(World worldIn, StructureBoundingBox structurebb, int yOffset)