public class BiomeTaiga extends Biome
Modifier and Type | Class and Description |
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static class |
BiomeTaiga.Type |
Biome.BiomeProperties, Biome.FlowerEntry, Biome.SpawnListEntry, Biome.TempCategory
IForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>
AIR, BEDROCK, BIG_TREE_FEATURE, DOUBLE_PLANT_GENERATOR, EXPLORATION_BIOMES_LIST, fillerBlock, flowers, GRASS_COLOR_NOISE, GRAVEL, ICE, MUTATION_TO_BASE_ID_MAP, RED_SANDSTONE, REGISTRY, SANDSTONE, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, STONE, SWAMP_FEATURE, TEMPERATURE_NOISE, theBiomeDecorator, topBlock, TREE_FEATURE, WATER
delegate
Constructor and Description |
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BiomeTaiga(BiomeTaiga.Type typeIn,
Biome.BiomeProperties properties) |
Modifier and Type | Method and Description |
---|---|
void |
decorate(World worldIn,
java.util.Random rand,
BlockPos pos) |
WorldGenAbstractTree |
genBigTreeChance(java.util.Random rand) |
void |
genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int x,
int z,
double noiseVal) |
WorldGenerator |
getRandomWorldGenForGrass(java.util.Random rand) |
addDefaultFlowers, addFlower, canRain, createBiomeDecorator, generateBiomeTerrain, getBaseHeight, getBiome, getBiome, getBiomeClass, getBiomeForId, getBiomeName, getEnableSnow, getFloatTemperature, getFoliageColorAtPos, getGrassColorAtPos, getHeightVariation, getIdForBiome, getModdedBiomeDecorator, getModdedBiomeFoliageColor, getModdedBiomeGrassColor, getMutationForBiome, getRainfall, getSkyColorByTemp, getSpawnableList, getSpawningChance, getTempCategory, getTemperature, getWaterColor, getWaterColorMultiplier, ignorePlayerSpawnSuitability, isHighHumidity, isMutation, isSnowyBiome, pickRandomFlower, plantFlower, registerBiome, registerBiomes
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public BiomeTaiga(BiomeTaiga.Type typeIn, Biome.BiomeProperties properties)
public WorldGenAbstractTree genBigTreeChance(java.util.Random rand)
genBigTreeChance
in class Biome
public WorldGenerator getRandomWorldGenForGrass(java.util.Random rand)
getRandomWorldGenForGrass
in class Biome
public void genTerrainBlocks(World worldIn, java.util.Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal)
genTerrainBlocks
in class Biome