public class TileEntitySkull extends TileEntity implements ITickable
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, worldObj
Constructor and Description |
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TileEntitySkull() |
Modifier and Type | Method and Description |
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float |
getAnimationProgress(float p_184295_1_) |
com.mojang.authlib.GameProfile |
getPlayerProfile() |
int |
getSkullRotation() |
int |
getSkullType() |
SPacketUpdateTileEntity |
getUpdatePacket() |
NBTTagCompound |
getUpdateTag() |
void |
readFromNBT(NBTTagCompound compound) |
void |
setPlayerProfile(com.mojang.authlib.GameProfile playerProfile) |
static void |
setProfileCache(PlayerProfileCache profileCacheIn) |
static void |
setSessionService(com.mojang.authlib.minecraft.MinecraftSessionService sessionServiceIn) |
void |
setSkullRotation(int rotation) |
void |
setType(int type) |
void |
update() |
static com.mojang.authlib.GameProfile |
updateGameprofile(com.mojang.authlib.GameProfile input) |
NBTTagCompound |
writeToNBT(NBTTagCompound compound) |
addInfoToCrashReport, addMapping, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getCapability, getDistanceSq, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, handleUpdateTag, hasCapability, hasFastRenderer, hasWorldObj, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, onLoad, onlyOpsCanSetNbt, receiveClientEvent, restrictNBTCopy, serializeNBT, setPos, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validate
public static void setProfileCache(PlayerProfileCache profileCacheIn)
public static void setSessionService(com.mojang.authlib.minecraft.MinecraftSessionService sessionServiceIn)
public NBTTagCompound writeToNBT(NBTTagCompound compound)
writeToNBT
in class TileEntity
public void readFromNBT(NBTTagCompound compound)
readFromNBT
in class TileEntity
public float getAnimationProgress(float p_184295_1_)
@Nullable public com.mojang.authlib.GameProfile getPlayerProfile()
@Nullable public SPacketUpdateTileEntity getUpdatePacket()
getUpdatePacket
in class TileEntity
public NBTTagCompound getUpdateTag()
getUpdateTag
in class TileEntity
public void setType(int type)
public void setPlayerProfile(@Nullable com.mojang.authlib.GameProfile playerProfile)
public static com.mojang.authlib.GameProfile updateGameprofile(com.mojang.authlib.GameProfile input)
public int getSkullType()
public int getSkullRotation()
public void setSkullRotation(int rotation)