public class TileEntitySkull extends TileEntity implements ITickable
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, worldObj| Constructor and Description | 
|---|
TileEntitySkull()  | 
| Modifier and Type | Method and Description | 
|---|---|
float | 
getAnimationProgress(float p_184295_1_)  | 
com.mojang.authlib.GameProfile | 
getPlayerProfile()  | 
int | 
getSkullRotation()  | 
int | 
getSkullType()  | 
SPacketUpdateTileEntity | 
getUpdatePacket()  | 
NBTTagCompound | 
getUpdateTag()  | 
void | 
readFromNBT(NBTTagCompound compound)  | 
void | 
setPlayerProfile(com.mojang.authlib.GameProfile playerProfile)  | 
static void | 
setProfileCache(PlayerProfileCache profileCacheIn)  | 
static void | 
setSessionService(com.mojang.authlib.minecraft.MinecraftSessionService sessionServiceIn)  | 
void | 
setSkullRotation(int rotation)  | 
void | 
setType(int type)  | 
void | 
update()  | 
static com.mojang.authlib.GameProfile | 
updateGameprofile(com.mojang.authlib.GameProfile input)  | 
NBTTagCompound | 
writeToNBT(NBTTagCompound compound)  | 
addInfoToCrashReport, addMapping, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getCapability, getDistanceSq, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, handleUpdateTag, hasCapability, hasFastRenderer, hasWorldObj, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, onLoad, onlyOpsCanSetNbt, receiveClientEvent, restrictNBTCopy, serializeNBT, setPos, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validatepublic static void setProfileCache(PlayerProfileCache profileCacheIn)
public static void setSessionService(com.mojang.authlib.minecraft.MinecraftSessionService sessionServiceIn)
public NBTTagCompound writeToNBT(NBTTagCompound compound)
writeToNBT in class TileEntitypublic void readFromNBT(NBTTagCompound compound)
readFromNBT in class TileEntitypublic float getAnimationProgress(float p_184295_1_)
@Nullable public com.mojang.authlib.GameProfile getPlayerProfile()
@Nullable public SPacketUpdateTileEntity getUpdatePacket()
getUpdatePacket in class TileEntitypublic NBTTagCompound getUpdateTag()
getUpdateTag in class TileEntitypublic void setType(int type)
public void setPlayerProfile(@Nullable
                             com.mojang.authlib.GameProfile playerProfile)
public static com.mojang.authlib.GameProfile updateGameprofile(com.mojang.authlib.GameProfile input)
public int getSkullType()
public int getSkullRotation()
public void setSkullRotation(int rotation)