public class TileEntityDispenser extends TileEntityLockableLoot implements IInventory
| Modifier and Type | Field and Description |
|---|---|
protected java.lang.String |
customName |
lootTable, lootTableSeedblockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, worldObj| Constructor and Description |
|---|
TileEntityDispenser() |
| Modifier and Type | Method and Description |
|---|---|
int |
addItemStack(ItemStack stack) |
void |
clear() |
void |
closeInventory(EntityPlayer player) |
Container |
createContainer(InventoryPlayer playerInventory,
EntityPlayer playerIn) |
ItemStack |
decrStackSize(int index,
int count) |
int |
getDispenseSlot() |
int |
getField(int id) |
int |
getFieldCount() |
java.lang.String |
getGuiID() |
int |
getInventoryStackLimit() |
java.lang.String |
getName() |
int |
getSizeInventory() |
ItemStack |
getStackInSlot(int index) |
boolean |
hasCustomName() |
boolean |
isItemValidForSlot(int index,
ItemStack stack) |
boolean |
isUseableByPlayer(EntityPlayer player) |
void |
openInventory(EntityPlayer player) |
void |
readFromNBT(NBTTagCompound compound) |
ItemStack |
removeStackFromSlot(int index) |
void |
setCustomName(java.lang.String customName) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack) |
NBTTagCompound |
writeToNBT(NBTTagCompound compound) |
checkLootAndRead, checkLootAndWrite, fillWithLoot, getLootTable, setLootTablecreateUnSidedHandler, getCapability, getDisplayName, getLockCode, hasCapability, isLocked, setLockCodeaddInfoToCrashReport, addMapping, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getDistanceSq, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getUpdatePacket, getUpdateTag, getWorld, handleUpdateTag, hasFastRenderer, hasWorldObj, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, onLoad, onlyOpsCanSetNbt, receiveClientEvent, restrictNBTCopy, serializeNBT, setPos, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitmarkDirtygetDisplayNamepublic int getSizeInventory()
getSizeInventory in interface IInventory@Nullable public ItemStack getStackInSlot(int index)
getStackInSlot in interface IInventory@Nullable public ItemStack decrStackSize(int index, int count)
decrStackSize in interface IInventory@Nullable public ItemStack removeStackFromSlot(int index)
removeStackFromSlot in interface IInventorypublic int getDispenseSlot()
public void setInventorySlotContents(int index,
@Nullable
ItemStack stack)
setInventorySlotContents in interface IInventorypublic int addItemStack(ItemStack stack)
public java.lang.String getName()
getName in interface IWorldNameablepublic void setCustomName(java.lang.String customName)
public boolean hasCustomName()
hasCustomName in interface IWorldNameablepublic void readFromNBT(NBTTagCompound compound)
readFromNBT in class TileEntityLockablepublic NBTTagCompound writeToNBT(NBTTagCompound compound)
writeToNBT in class TileEntityLockablepublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic boolean isUseableByPlayer(EntityPlayer player)
isUseableByPlayer in interface IInventorypublic void openInventory(EntityPlayer player)
openInventory in interface IInventorypublic void closeInventory(EntityPlayer player)
closeInventory in interface IInventorypublic boolean isItemValidForSlot(int index,
ItemStack stack)
isItemValidForSlot in interface IInventorypublic java.lang.String getGuiID()
getGuiID in interface IInteractionObjectpublic Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
createContainer in interface IInteractionObjectpublic int getField(int id)
getField in interface IInventorypublic void setField(int id,
int value)
setField in interface IInventorypublic int getFieldCount()
getFieldCount in interface IInventorypublic void clear()
clear in interface IInventory