public abstract class EntityAnimal extends EntityAgeable implements IAnimals
EntityLiving.SpawnPlacementType
Modifier and Type | Field and Description |
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protected Block |
spawnableBlock |
forcedAge, forcedAgeTimer, growingAge
FLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUID
experienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasks
activeItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, HAND_STATES, hurtTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, fireResistance, firstUpdate, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
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EntityAnimal(World worldIn) |
Modifier and Type | Method and Description |
---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
protected boolean |
canDespawn() |
boolean |
canMateWith(EntityAnimal otherAnimal) |
protected void |
consumeItemFromStack(EntityPlayer player,
ItemStack stack) |
float |
getBlockPathWeight(BlockPos pos) |
boolean |
getCanSpawnHere() |
protected int |
getExperiencePoints(EntityPlayer player) |
EntityPlayer |
getPlayerInLove() |
int |
getTalkInterval() |
double |
getYOffset() |
void |
handleStatusUpdate(byte id) |
boolean |
isBreedingItem(ItemStack stack) |
boolean |
isInLove() |
void |
onLivingUpdate() |
boolean |
processInteract(EntityPlayer player,
EnumHand hand,
ItemStack stack) |
void |
readEntityFromNBT(NBTTagCompound compound) |
void |
resetInLove() |
void |
setInLove(EntityPlayer player) |
protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound compound) |
addGrowth, ageUp, createChild, entityInit, getGrowingAge, isChild, notifyDataManagerChange, onGrowingAdult, setGrowingAge, setScale, setScaleForAge, setSize
detachHome, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onLeashDistance, setHomePosAndDistance, updateLeashedState
applyEntityAttributes, canAttackClass, canBeLeashedTo, canBeSteered, canEquipItem, canPickUpLoot, clearLeashed, createBodyHelper, despawnEntity, dropEquipment, dropFewItems, dropLoot, eatGrassBonus, enablePersistence, faceEntity, getAmbientSound, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropItem, getEntitySenses, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getLootTable, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getNewNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getVerticalFaceSpeed, initEntityAI, isAIDisabled, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, onUpdate, playHurtSound, playLivingSound, processInitialInteract, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setItemStackToSlot, setLeashedToEntity, setLeftHanded, setMoveForward, setMoveStrafing, setNoAI, setPathPriority, spawnExplosionParticle, startRiding, updateDistance, updateEntityActionState, updateEquipmentIfNeeded
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackEntityAsMob, attemptTeleport, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, dismountEntity, dismountRidingEntity, fall, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCapability, getCombatTracker, getCreatureAttribute, getDeathSound, getEntityAttribute, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getHurtSound, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, handleJumpLava, handleJumpWater, hasCapability, heal, isActiveItemStackBlocking, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, performHurtAnimation, playEquipSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBeenAttacked, setHealth, setHeldItem, setJumping, setLastAttacker, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, swingArm, updateActiveHand, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRidden
addChatMessage, addEntityCrashInfo, addPassenger, addTag, addToPlayerScore, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canBeRidden, canCommandSenderUseCommand, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTriggerWalking, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFlag, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLowestRidingEntity, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, updatePassenger, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptional
protected Block spawnableBlock
public EntityAnimal(World worldIn)
protected void updateAITasks()
updateAITasks
in class EntityLiving
public void onLivingUpdate()
onLivingUpdate
in class EntityAgeable
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityLivingBase
public float getBlockPathWeight(BlockPos pos)
getBlockPathWeight
in class EntityCreature
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class EntityAgeable
public double getYOffset()
getYOffset
in class Entity
public void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class EntityAgeable
public boolean getCanSpawnHere()
getCanSpawnHere
in class EntityCreature
public int getTalkInterval()
getTalkInterval
in class EntityLiving
protected boolean canDespawn()
canDespawn
in class EntityLiving
protected int getExperiencePoints(EntityPlayer player)
getExperiencePoints
in class EntityLiving
public boolean isBreedingItem(@Nullable ItemStack stack)
public boolean processInteract(EntityPlayer player, EnumHand hand, @Nullable ItemStack stack)
processInteract
in class EntityAgeable
protected void consumeItemFromStack(EntityPlayer player, ItemStack stack)
public void setInLove(EntityPlayer player)
public EntityPlayer getPlayerInLove()
public boolean isInLove()
public void resetInLove()
public boolean canMateWith(EntityAnimal otherAnimal)
public void handleStatusUpdate(byte id)
handleStatusUpdate
in class EntityLiving