public class EntityCreeper extends EntityMob
EntityLiving.SpawnPlacementTypeFLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUIDexperienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksactiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, HAND_STATES, hurtTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, fireResistance, firstUpdate, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObjMOB_SELECTOR, VISIBLE_MOB_SELECTOR| Constructor and Description |
|---|
EntityCreeper(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity entityIn) |
protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
float |
getCreeperFlashIntensity(float p_70831_1_) |
int |
getCreeperState() |
protected SoundEvent |
getDeathSound() |
protected SoundEvent |
getHurtSound() |
protected ResourceLocation |
getLootTable() |
int |
getMaxFallHeight() |
boolean |
getPowered() |
boolean |
hasIgnited() |
void |
ignite() |
void |
incrementDroppedSkulls() |
protected void |
initEntityAI() |
boolean |
isAIEnabled() |
void |
onDeath(DamageSource cause) |
void |
onStruckByLightning(EntityLightningBolt lightningBolt) |
void |
onUpdate() |
protected boolean |
processInteract(EntityPlayer player,
EnumHand hand,
ItemStack stack) |
void |
readEntityFromNBT(NBTTagCompound compound) |
void |
setCreeperState(int state) |
void |
writeEntityToNBT(NBTTagCompound compound) |
attackEntityFrom, canDropLoot, getBlockPathWeight, getCanSpawnHere, getFallSound, getSoundCategory, getSplashSound, getSwimSound, isValidLightLevel, onLivingUpdatedetachHome, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onLeashDistance, setHomePosAndDistance, updateLeashedStatecanAttackClass, canBeLeashedTo, canBeSteered, canDespawn, canEquipItem, canPickUpLoot, clearLeashed, createBodyHelper, despawnEntity, dropEquipment, dropFewItems, dropLoot, eatGrassBonus, enablePersistence, faceEntity, getAmbientSound, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropItem, getEntitySenses, getExperiencePoints, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getNewNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleStatusUpdate, isAIDisabled, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, playHurtSound, playLivingSound, processInitialInteract, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setItemStackToSlot, setLeashedToEntity, setLeftHanded, setMoveForward, setMoveStrafing, setNoAI, setPathPriority, spawnExplosionParticle, startRiding, updateAITasks, updateDistance, updateEntityActionState, updateEquipmentIfNeededaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attemptTeleport, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, dismountEntity, dismountRidingEntity, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCapability, getCombatTracker, getCreatureAttribute, getEntityAttribute, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, handleJumpLava, handleJumpWater, hasCapability, heal, isActiveItemStackBlocking, isChild, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, moveEntityWithHeading, notifyDataManagerChange, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, performHurtAnimation, playEquipSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBeenAttacked, setHealth, setHeldItem, setJumping, setLastAttacker, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, swingArm, updateActiveHand, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRiddenaddChatMessage, addEntityCrashInfo, addPassenger, addTag, addToPlayerScore, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canBeRidden, canCommandSenderUseCommand, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTriggerWalking, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFlag, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLowestRidingEntity, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCustomName, hashCode, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSize, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, updatePassenger, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptionalpublic EntityCreeper(World worldIn)
protected void initEntityAI()
initEntityAI in class EntityLivingprotected void applyEntityAttributes()
applyEntityAttributes in class EntityMobpublic int getMaxFallHeight()
getMaxFallHeight in class EntityLivingpublic void fall(float distance,
float damageMultiplier)
fall in class EntityLivingBaseprotected void entityInit()
entityInit in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT in class EntityLivingprotected SoundEvent getHurtSound()
getHurtSound in class EntityMobprotected SoundEvent getDeathSound()
getDeathSound in class EntityMobpublic void onDeath(DamageSource cause)
onDeath in class EntityLivingBasepublic boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob in class EntityMobpublic boolean getPowered()
public float getCreeperFlashIntensity(float p_70831_1_)
@Nullable protected ResourceLocation getLootTable()
getLootTable in class EntityLivingpublic int getCreeperState()
public void setCreeperState(int state)
public void onStruckByLightning(EntityLightningBolt lightningBolt)
onStruckByLightning in class Entityprotected boolean processInteract(EntityPlayer player, EnumHand hand, @Nullable ItemStack stack)
processInteract in class EntityLivingpublic boolean hasIgnited()
public void ignite()
public boolean isAIEnabled()
public void incrementDroppedSkulls()