public class EntityMinecartEmpty extends EntityMinecart
EntityMinecart.Type
canBePushed, canUseRail, defaultDragAir, defaultMaxSpeedAirLateral, defaultMaxSpeedAirVertical, dragAir, maxSpeedAirLateral, maxSpeedAirVertical
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, fireResistance, firstUpdate, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
---|
EntityMinecartEmpty(World worldIn) |
EntityMinecartEmpty(World worldIn,
double x,
double y,
double z) |
Modifier and Type | Method and Description |
---|---|
EntityMinecart.Type |
getType() |
void |
onActivatorRailPass(int x,
int y,
int z,
boolean receivingPower) |
boolean |
processInitialInteract(EntityPlayer player,
ItemStack stack,
EnumHand hand) |
applyDrag, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, canBeRidden, canTriggerWalking, canUseRail, create, entityInit, getAdjustedHorizontalFacing, getCartItem, getCollisionBoundingBox, getCollisionBox, getCollisionHandler, getCurrentCartSpeedCapOnRail, getDamage, getDefaultDisplayTile, getDefaultDisplayTileOffset, getDisplayTile, getDisplayTileOffset, getDragAir, getMaxCartSpeedOnRail, getMaximumSpeed, getMaxSpeed, getMaxSpeedAirLateral, getMaxSpeedAirVertical, getMountedYOffset, getPos, getPosOffset, getRenderBoundingBox, getRollingAmplitude, getRollingDirection, getSlopeAdjustment, hasDisplayTile, isPoweredCart, killMinecart, moveAlongTrack, moveDerailedMinecart, moveMinecartOnRail, onUpdate, performHurtAnimation, readEntityFromNBT, setCanUseRail, setCollisionHandler, setCurrentCartSpeedCapOnRail, setDamage, setDead, setDisplayTile, setDisplayTileOffset, setDragAir, setHasDisplayTile, setMaxSpeedAirLateral, setMaxSpeedAirVertical, setPosition, setPositionAndRotationDirect, setRollingAmplitude, setRollingDirection, setVelocity, shouldDoRailFunctions, writeEntityToNBT
addChatMessage, addEntityCrashInfo, addPassenger, addTag, addToPlayerScore, addTrackingPlayer, addVelocity, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canBeRidden, canCommandSenderUseCommand, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBorderSize, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFlag, getHeldEquipment, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, kill, moveEntity, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCommandStats, setCustomNameTag, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, updateFallState, updatePassenger, updateRidden, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptional
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
getDisplayName, getName, hasCustomName
public EntityMinecartEmpty(World worldIn)
public EntityMinecartEmpty(World worldIn, double x, double y, double z)
public boolean processInitialInteract(EntityPlayer player, @Nullable ItemStack stack, EnumHand hand)
processInitialInteract
in class Entity
public void onActivatorRailPass(int x, int y, int z, boolean receivingPower)
onActivatorRailPass
in class EntityMinecart
public EntityMinecart.Type getType()
getType
in class EntityMinecart